1

(11 replies, posted in General discussion)

Alexander wrote:

And they will and they are.
Also it takes me on average 2 minutes to log in after getting the error message. smile

Just this morning I've waited longer than the 2 minutes.  But that's really irrelevant.  Any cap that prevents paying customers from playing is a failure state.

I just think that if those vanity items were crafted by players instead, it would add to the fun of the game.

Plus, look what's happening in Eve actually : there is a "monocle aristocraty" taking form. Those whith monocles troll others etc...

You can tell it does more harm than good to the the community. sad

I believe RMT fluff items help a game.  First they allow the company to get more money.  If someone wants to pay more for something that has no effect it supports the game I'm playing without affecting me.  Second it tends to prevent cancellation.  It's more investment which makes canceling harder.

For the "monocle aristocraty" you describe to exist it requires the active participation of those without monocles.  They only way the "monocle aristocraty" can exist is if those without acknowledge it.  If you /ignore or mock them then there is no "monocle aristocraty."

I do agree that player created fluff is a great idea and every game should have it.  I see a place for both.

3

(11 replies, posted in General discussion)

I don't care what the cause is.  If I can't log in then it's a server capacity issue.

They don't have the capacity to handle the load.  Period.  They need to fix it or all the new players will evaporate.

Really enjoying the game.  Really wish they had the server capacity to handle the players.

Subbed for a month.  Will sub for longer if they can increase server capacity in that time.

As long as the MT don't effect gameplay who cares.  Just don't buy it.

I have zero problems with charging real world money for fluff like mech color.

If they add MT that effect gameplay then they either need to remove the monthly fee or I'm gone.