Leo wrote:

PC Gamer announced today that WoW is taking a giant first step to becoming Free-2-play with endless trials.

First EvE goes Pay-2-Win, now WoW goes Free-2-Play .... oh the insanity of it all!

What is our gaming world coming too?!?!?

I'm staying here in the #Botpack and enjoying my 2 shiny subs with Perpetuum!

0/ see you in-game

-Leo

linakge:
http://www.pcgamer.com/2011/06/28/play- … rial-mode/

Endless trials make sense if you think about it. It reduces the load on their registration systems from people simply creating new accounts whenever their trial runs out. In a game like WoW the endless trial thing wouldn't really be an issue if a few things are addressed properly beforehand. Such as these people locked at level 20 doing battlegrounds, will they be put in the bracket with exp locked twinks? For an example of how to screw up an endless trial see Warhammer Online.

As for EVE dying....well, it sure doesn't look good. I honestly can't understand some of the absolutely batshit insane things CCP has done and said recently. It's as if they are trying to destroy their game on purpose.

EVE should be an example to every other MMO developer of how NOT to do things.

DEV Calvin wrote:

Well, this wasn't the day we fixed the server. We are going to get some rest and carry on tomorrow. We have isolated where the problem is, so we did make progress today.

Until then a 350 player cap is in effect. At the moment we do not have the tools to make distinction between paying and trial players. All this time we spend chasing this issue will be free of charge to all of you.

We are very sorry about the inconvenience, we will do our best to get this out of the way!

Unless thats a typo, not only is the problem still there, but now the cap is lower? This sucks. Really hope this is fixed soon.

Arga wrote:

I'm working my way through steam RPG demo's, I should be good for another couple days.

On a side note, anyone see a single player game that's like a mix between Minecraft (sandbox) and Civilization (tech tree learning), where you basically start with nothing struggling to live, and can work your way up to building space craft?

Edit: hmm Attempting to sidetrack the thread, priceless


Like Spore? lol

Raife wrote:

As has been said before, doing that could take up dev time to fix the problem. If it would, then I'd rather them fix the issue instead of making a queue.

The only problem is it's not being fixed in a timely manner anyway. A day or two of not being able to log in, most people will be ok with it, after 3 days people start to get irritated.

A login queue is not an optional thing in my opinion. I can't think of any other game out there that doesn't have one.

With the current non-system we have here, I can't go do other things if I want to play this game. I am forced to sit at the computer and click the log in button repeatedly. If I even tab out to post on the forums I may very well have missed my chance to log in.


edit: Also, I recall someone stating that a similar problem had happened once before. Maybe they were talking foolishness, but if it's true why wouldn't you have a log in queue ready to go just in case? Learn from your mistakes and all that...