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Perpetuum Forums → Posts by Klyst Lysander
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Posts found: 5
1 2011-06-30 20:08:51
Re: Win a Mk2 heavy mech of your choice (386 replies, posted in News and information)
2 2011-06-29 20:04:53
Re: Server load issues in the last 48 hours (377 replies, posted in News and information)
Vaneshi SnowCrash wrote:Morgan Raines wrote:Oh well, at least its only 9 euero´s lost this time.
I should learn to not pay up before things work.
Right. First of all, I'm saying this so many times I feel like a god damn white knight.
Secondly, your not loosing any paid for time. You're not loosing any trial time either. They're adding it to your account once they know how much to add.
Thirdly your account(s) are still acruing EP at the usual rate.
In EVE terms, free gametime & 1.4k SP per day the problem continues is inbound. You have not wasted your 9 euro's, you will get everything you have paid for.
As one could expect. The usual response. When i buy something, I expect to at least be able to use it. That is my standards, and has nothing to do with you. I dont have oceans of time to spend on gaming, and usually when I buy a game, I wanna play it straight away, and not in a week.
i have tried this exact same thing before, and without mentioning what game it was, i can tell you , that now 3 months later, *** still doesnt work, and money is lost.
That is why i feel boned, and a bit nervous.
You might be willing to take it, I am not. Deal with it.
I don't want to sound unrespectful, or harsh or whatever, but in this particular situation, you are the one needing "to deal with it", as it can just not happen any other way.
Unless of course a miracle happens and they manage to fix the problem in the minute to come (which I still wish )
ps.edited because of awful punctuation.
3 2011-06-29 19:56:04
Re: Server load issues in the last 48 hours (377 replies, posted in News and information)
Press R to primary,
Oh my... I love you.
4 2011-06-29 19:55:29
Re: Server load issues in the last 48 hours (377 replies, posted in News and information)
So far, I do like the environment, but mechanics can be improved greatly IMHO. Navigation is non-intuitive and really needs work, again, maybe I'm stupid about efficient game mechanics - I'll give this one some more learning curve. Ability to multitask is good : example - primary a target, lock a secondary target, approach drop container and open while firing on primary - focus automatically goes to formerly secondary target (if secondary target is previously selected) - one click to primary - space bar to fire - wash, rinse, repeat. <if the keys/mouse clicks actually work>
kk thks buh-bye
It actually almost works like this already. The only bit that would indeed be a huge step forward, would be to have an auto-focus on one of the secondary targets once the first one is destroyed/unlocked. However, how does the computer decide which other target to primary ?
I find that double-clicking a target isnt really great as I most of the time miss it and start targeting a pile of dirt. One left click and the F key works very fine, but you still have to "primary" one of your targets. So yeah, it can be perfected a lot, but it's already working pretty nice, once you get used to it. I finally am
5 2011-06-29 19:38:26
Re: Server load issues in the last 48 hours (377 replies, posted in News and information)
Neoxx wrote:Spawnster wrote:So your telling me the server can only hold 350 people after i payed for a month? so the lag thing is realy YOU don't have the bandwidth to handle players... Just say it! stop calling it lag. its you DO NOT have the bandwidth.
Come on, thats not even a very good troll.
Its not a Troll... Do you know what bandwidth is? it would seem i am correct. if you dont have enough of it lots of people cant log in... just like any other INTERNET GAME no bandwidth = 350 players end of story.
Sadly the world of computing sciences is not all kind of magic, and it is nowhere near as simple. Even if it seems it is.
Posts found: 5
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Perpetuum Forums → Posts by Klyst Lysander
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