1

(217 replies, posted in General discussion)

Many F-navies has reported on the dev blog the problems we are talking here. I would thanks everyone who troll / flame / rage on us on the general and the forum... but after thinking this patch seems getting better and better.
For every fanboys specialised in the anti-gaming (i don't need to say that's Novablobers), i hope you realise the sillly situation you are and i hope you'll enjoy that patch.
Regards Anivia

2

(102 replies, posted in General discussion)

the "Most Dangerous Agents" must also count the dead made on the official forum.

3

(102 replies, posted in General discussion)

I can only agree that written here.
I think many players from the realase are getting tired to wait the content, notice the "balancing" expressed the dev against all odds.

Concretely we are at the same point that since the release of the game:
-boring missions as unprofitable with an inability to achieve the sparks 6 / 6 because the islands are in beta, and the gain of the bonus is less than the cost of hired bots to increase the standing. So missions are at the same point from the beginning.
-the disparition of old npc's pops for "progressive" idea on paper may sound good, but seriously is it normal to have the best pop-alpha (with 0 risk of wild pvp) against pop or most we provide 4 star or equivalent at best.
-For the beta part, only epriton is interrested... so that's all ?

as you can imagine I intend to stop playing for these reasons...

4

(50 replies, posted in Balancing)

Just +1

Npc spot in beta + are just ridiculous.

PS:I do not count relog my accounts in protest, perhaps not renew my subscription ...