Topic: No skilled Items

If i want aktivate a Bot who have fit any Item whitout skill for the item i become a error msg.

Unfit the Item, aktivate the Bot and fit the unskilled Item works whereas fine.


Fix this asap please.

Re: No skilled Items

What would be the goal? You want to activate a bot that has modules for which you don't have the extensions? (Why?)

Re: No skilled Items

And why i can fit a Item who i not have skills for it?

Re: No skilled Items

so you can see what you are missing? or would you prefer clicking on every item?

Re: No skilled Items

Because corps use to give equipped robots to their members, so that player who equips them doesn't necessarily has to have the extensions.

6 (edited by Indy 2014-05-04 15:48:07)

Re: No skilled Items

That i can see if i attempt undock.

Why a extra DB query if i want aktivate a Bot whit unskilled item?

Wrong way:

1. I want aktivate a Bot, DB query for looking if i all fited items can using. If not, it give an error out.
2. Unfit the unskilled item.
3. Aktivate the Bot.
4. Fit the unskilled item.
5. Want undock, another DB query for looking if i all fited items can using. If not, it give an error out.

Right way:

1. I can aktivate all Bots whatever he have fitted.
2. Want undock, DB query for looking if i all fited items can using. If not, it give an error out.

Re: No skilled Items

No, the way it is now works fine.

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