Topic: new content i would like to see
1st off... its a robot world with no flyers.... How about npc quad copter scouts that hover nearby and direct red mobs in your direction if you don't shoot them...
2nd player version quad scout flyer .. deploy a quad scout it just flies in a circle and enemies show up on your radar if near by to the scout. counts as a squad member and is targetable by npc reds... higher tier have larger radar and larger flying radius or higher speeds.
3rd Deployable point defense systems.. a consumable light auto cannon turret that shoots your target, need Indy skills to deploy them... you target they shoot your target. last about an hour and self destruct or repackage themselves so they can be recovered, Ie, recharge batteries and reload ammo, so they need to be repaired before redeployment. Higher tier for longer range and better rates of fire. targetable by npc's
4)aoe mortars ... inaccurate adjust power level for distance and take bot direction for fire direction. would make interesting turrets for terminals too.
5)large weapons, takes 2 weapon slots, think mortars on heavies, siege weapons etc..
what would you guys like to see?