well as i see this topic was started once again by our favorite troll and not with a lot of thought to it.
sometimes things tend to look easy but are not in the end. if you "fix" that "problem" ppl will find other ways to get exactly what we have at,. it might look a bit more complicated, but i am sure i can create another pit, that has to be open but still will give basicly the same advantage. these pits in these designs are there because they represent one of ste most easy ways to do so. i already have multible ideas how this might work and in the end it will be to no real difference.
the change to 3 beacons at a time will already solve most of these problems.
besides that... if i had to start with things that are wrong with npc ai then it would be a long list to fix...
we could go on on this matter but i have said this on other terms before. we need other changes more pressing. changeing beacons to 3 at 500m is easy. changing other stuff might take way more time and in my opinion the big anounced changes are more important.
- early game content
- pve
- steam release
- research change
- new tier bots and equip
- the big gamma fix (this might take a while)
...
and back to the op: sometimes its better to keep quiet especially when you do not know what you talk about, never have done it and have no experience in the whole matter.
this is not done so easy and i await your next post like this once the first pits are out that are not enclosed but work basicly the same way...