Topic: Syndicate Bootcamp
First of two long overdue topics from me - ideas that are already older than 1 year, can't say even that anymore exactly.
Okay, here we go with the first one: the "Syndicate Bootcamp".
Basics:
- Island to learn about the games basics (= tutorials + evtl. trainings)
Connects to alpha 1
Divided into (2-)3 areas: mining/harvesting, combat, terminal/teleport/PvP-arena
Gives you a chance to try out all basic weaponsystems (SynTec lasers, missile launcher, ...)
Connection to alpha 1:
- re-entering bootcamp only through free sparkteleport
two choices: abort tutorial by pre-teleporting or run it through
if aborted: you can sparkteleport to your alpha 1 island of choice but don't get any freebies from bootcamp. If you re-enter the bootcamp you are able to start/continue your tutorial -> see next point
if tutorial is completed: tutorial freebies (standard items), NPC loot, materials; chance to use the teleporter behind the terminal to teleport to the alpha 1 of your choice; possibility of item transfer from bootcamp private storage into the chosen mainterminal (depending on your island choice at leaving bootcamp via teleporter; only one way)
(2-)3 Learning areas:
Terminal + Teleporter:
learn the basic movements, how to target and lock sth., use of terminal facilities;
Teleporter accessable after completing tutorial; sparkteleport in station to jump tutorials;
little PvP-arena: loser will teleport out, no loss of the bot/equip, small group PvPMining/harvesting:
Small dynamic ore spawns (ore/plants defined by tutorial) but restricted to this area to learn the use of different geoscanner ammo, achieve mining/harvesting basic skills (the knowledge how it works - no extensions)Combat:
Arkhe fights (normal ones, factional ones, ewar) to learn about combat and to try out the different weaponsystem; "endboss": first real Nian! a light bot Nian that may drop t2 items, missionrelated: will only spawn once for you
Cheap SynTec variants of turrets, launchers and ewar:
only available at bootcamp (if tutorial is completed can be transfered to the chosen alpha island)
try out different fighting styles on the different arkhe spawns (PvE) or in the arena (PvP)
Tutorial/Training system:
Mission rows with Auto-PopUp (Stage choice if there are some left + status on active ones) by entering bootcamp terminal (freebies according to current tuts + training)
Megacorp Training missions: you are provided with the SynTec weapon (freebie) of that faction and get the task to destroy some of the according factional drones -> rewards you with positive standing towards that megacorp
"Endboss"-assignment: light bot reward - you may choose your combat lightbot
Side-thoughts and reasons for this ideas:
Character creation system and bootcamp: even with the preset character you might want to try out different styles and invest your EP accordingly after this
Arkhe spawns on alpha 1 not necessary anymore -> more place for real spawns (maybe re-introduction of t0 Nians?)
Evtlly. Limiter to orange spawns (still can only see them as band-aid-fix which waits for a better solution)
All in all, just one idea to improve new player experience in PvE/industry and giving new players a chance to train for PvP. An idea thats already old to the gaming world but I always was delighted by it.