1 (edited by Crepitus 2012-06-02 02:21:41)

Topic: BUG: Deleting old waypoints fast locks up the client

Remove All would be nice too since some of us have months and months of scans saved that are now useless...

Or, just let us shift/ctrl click stuff like we can everywhere else and then press delete

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<GM Synapse> please don't abuse our fresh players before blowing them up. And for god sakes, don't do that after it!

Re: BUG: Deleting old waypoints fast locks up the client

Not a bug, you just have a *** machine.

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Re: BUG: Deleting old waypoints fast locks up the client

asus sabertooth z77 mobo
i7 3770k quad w/ ht (8 cores equivalent)
120 gb ssd
16 gb ddr3
nvidia gtx 570

sitting with 5 clients running right now i'm at 11% cpu usage and 54% memory..

it ain't on my end and it only happens if you're doing a lot at once fast..

;P

Population graphs

<GM Synapse> please don't abuse our fresh players before blowing them up. And for god sakes, don't do that after it!

Re: BUG: Deleting old waypoints fast locks up the client

Select all/delete selected has been added in the last patch.