Topic: Degrading CTs in Industry 2.0
Since I use almost all of my Perpetuum game time on industry and the open market, I decided to take a look on how the Industry 2.0 changes would affect me, and especially what I found analyzing the CTs, surprised me.
If we look at a practical example of 2 “Miner charge (titan ore)” CTs from the live server.
The agent has 4.2 relationship and 10/10/10 mass production extensions and the factory is level 2 (Tellesis main terminal)
CT 1: New CT made with a level 5 decoder (100% materiel efficiency, since 100% is the highest possible there is no need to use a higher level decoder)
http://i49.tinypic.com/34qtwqq.png
CT 2: After 16 cycles, with 11 production units in each (83% materiel efficiency)
http://i46.tinypic.com/2exyhax.png
so after 16 cycles the the Titanium requirement have gone from 60 to 72 per production unit, an increase of ~20.75%.
On the test server with the same agent at the same terminal:
CT 1: New CT made with a level 10 decoder (135 materiel efficiency points from the CT)
http://i46.tinypic.com/dd2dft.png
CT 2: a CT on 0 points
http://i50.tinypic.com/16riox.png
I don't know exactly how many production units that one can build before a CT on 135 points degrades to 0 points but it is more than 1000, and the Titanium requirement have only gone from 28 to 29 per production unit, an negligible increase of 3.57%
Even the more expensive stuff like Mesmers show the same kind of negligible increases in materiel requirement between the highest and lowest CT points.
Again the agent has 4.2 relationship and 10/10/10 mass production extensions and the factory is level 2 (Tellesis main terminal)
CT 1: New Mesmer CT made with a level 10 decoder (85 materiel efficiency points from the CT)
http://i50.tinypic.com/ncf9ep.png
CT 2: a Mesmer CT with 0 points
http://i48.tinypic.com/20r1z50.png
The Statichnol price only increase from 5665 to 5859 per production unit, or 3.42%. Even the day to day price on raw materiel some times increases more then that.
I think that is enough numbers for now.
Unless I am missing something and this is how it is going to look on the live server after the patch, I hardly see any reason to use high level decoders to make CTs, in fact I hardly see any reason to make a new CT when I can just keep using the same without any noteworthy difference in price.
So what am I missing? Did I miscalculate something?