Jetblack wrote: but hinders actively living in beta.
Choosing to live and work on beta has nothing to do with owning an outpost.
It has always been about controlling the island. If a corporation doesn't have enough manpower to lock down an Island for mining operations, owning an outpost isn't going to change that.
If a corporation doesn't have the manpower to control an Island, then they simply can't use it's resources, regardless of the stability level of the outpost.
The bonuses, are the 'carrot' for wanting to own the outpost, the cost for having those bonuses is being able to actively defend the outpost.
There is only 1 thing that can stop a corp from basing out of alpha and continuing to use the beta islands, and thats a more powerful corp controlling that island.
Since there are currently MORE beta islands than corporations/alliances capable of controlling them, then there will be corps that continue to live on alpha and raid beta.
And I also agree with your statement, that if a strong Raider alliance forms, they could very easily harass beta outposts to keep them all unstable.
tl;dr - The game has always been about ManPower, I 2.0 simply brings this to light. If you want something, you have to have MORE power then those trying to take it away.