Topic: Autocannons inconsistency (small and medium)
I know they are just thought as some form of "newbie guns" and not suported by any Fraction.
But however .... I do like them .
Playing around with production and different Tiers I noticed some inconsistency between T1, T3 and T4 for all types (small, med short and long).
First a table with the current values
med mun damn 44
Mshort speed mod dps alpha opti falloff total
T1/T2 4 160,00% 17,6 70,4 125 200 325
T3 4 170,00% 18,7 74,8 145 215 360
T4 3 135,00% 19,8 59,4 150 185 335
Mlong speed mech dps alpha opti falloff total
T1/T2 8 215,00% 11,83 94,6 200 250 450
T3 8 225,00% 12,38 99 210 256 466
T4 8 250,00% 13,75 110 225 235 460
small mun dam 22
Small speed mod dps alpha opti falloff total
T1/T2 3,2 120,00% 8,25 26,4 75 125 200
T3 3,2 135,00% 9,28 29,7 80 140 220
T4 2,5 110,00% 9,68 24,2 85 150 235
The first inconsistency is the DPS-gain from T3 to T4 small.
While you gain 1,03 DPS from T1 to T3, you gain just 0,4 DPS from T3 to T4. That's realy low compared to the increased cost between T1<->T3 and T3<->T4.
If you count the increased amunition cost for T4 as you fire much faster (T3=3,2 T4=2,5) and that, in most cases, it is better to have higher alpha (T3=29,7 T4=24,2) over flat DPS, then there is nearly no reason to use T4 except for the slightly increased optimal and falloff from T4.
My sugestion for small autocannons -> adjustment of T4 like this:
small mun dam 22
Small speed mod dps alpha opti falloff total
T1/T2 3,2 120,00% 8,25 26,4 75 125 200
T3 3,2 135,00% 9,28 29,7 80 140 220
T4 3,2 150,00% 10,31 33 85 150 235
Adjust T4 speed to 3,2 like T1 and T3 are and use a 150% mod which would increase the DPS slightly. This way you gain +1,03 DPS from T1 to T3 and +1,03 DPS from T3 to T4.
In addition the incresed alpha would make T4 worth the higher cost over T3 while amunition cost stay the same as with T1/T3.