Fix the timer for Noralgis growth ticks, by tying them into the EP clock instead of whatever crazy clock it's currently on. It's supposed to be 8 hours, but the timer randomly loses 5-10 minutes every few ticks (about an hour or 2 over the life of the plant). And any server downtime plays havoc with the timer so that it loses hours and hours on top of the down time (e.g., if there's 1 hour to go till next tick and server is reset with 30 minutes DT, the next tick will always be 4+ hours after the server restarts).
This isn't as trivial as it sounds. Knowing when to go harvest is important for knowing whether your farm has been discovered (if you're there 15 minutes after a tick and the plant is gone, odds are it died of old age and you can safely replant. If you're there 4 hours after a tick you can't be sure it's safe to replant because someone may have found it in the several hours between the tick and your return and come back with a harvester - which they wouldn't usually bother doing if there was only 1 unit on the plant). Also, you don't want to miss a tick on a mature plant, because it may die on the next one taking the accumulated material with it. Also, if you have to visit a plant every few hours trying to harvest it, because it's ticking late, that increases the chances of you being spotted or followed (not to mention the amount of time one ends up wasting).