Topic: Multi-purpose char, sitting on 200k EP
I was wondering how viable it is to make a multi-purpose character. I've read several posts stating that you should stick to only one build, otherwise you're probably screwing up your character. Should a person really have 2 accounts if they want to do combat and industry?
Right now I'm in an interesing situation, sort of. I've had this account since pre-launch and I'm presently sitting on over 200,000 EP. I haven't played at all, so I really have no assets. When the game launched I created a char and probably dumped 20k EP in to him on combat related skills and then left my account alone. Don't ask me why I did this, I have no clue. At any rate his primary attributes are sitting at 25 Tac/23 Mech I think. I chose all military, with one option industry so my secondary attributes for industry were something like 10 H.I./7 R. Again, im not sure if those attributes are 100% correct as I'm not at home at the moment to double check, but it's fairly accurate.
At any rate, what's the general consensus on this sort of multi-purpose path. I'm interested in combat, but I'm also interested in acquiring my own resources and making gear that I'd viably use in combat. I'm not looking to be an unbeatable PvP char, nor am I looking to be a manufacturing giant. My mindset is more inline with being someone self-sufficient.
So would it be plausible to be a jack-of-two-trades? Are my attributes as is going to screw me over in the end? Keep in mind, I can't reset my account, so I'm wondering if my char is viable to use as is with his attributes or should I just delete him and eat the loss of 20k EP and make a char that's 30/28 in something? Such as 30/28 for pure combat and then have mining on the side, albeit with no industry attributes?
Thanks for any input.