Re: New Trial Limitations
Nope. It's fine the way it is.
They spend a few days getting a feel for the game, if they like it then they sub.
Letting them join corps etc straight up just screws everyone around, including other people in the corp.
Most people who have played for a couple of hours have made up their minds whether they like it or not.
I can just see Natasya leading 15 trial corp mates in Arkhe's onto a Beta Island to show them how it's done, no thanks.
It may not interest you, but should interest the devs. In this case, i was able to get the trial player to make a sub.
It was quite hard work and without knowing him RL it wouldnt have fit. His first impression : WTF, w stupid game with no intense, no quests, boring missions, why do you play that ?
Now hes getting interested in skills and fits, he does in a Baphomet i gave him, cause he subscribed and i could.
Otherwise, it would have been another player we ... wont have to play with.
Im wondering why so many people here shout "its okay" when they have to know that we have an avergae player base of 200 around and EVERY LITTLE BARRIER FOR NEW PLAYERS counts against us.
Do you like it this way ? Do you want it to stay 200 players on average ?
Everyone with common sense at the state of the game should know we needs fresh players.
And theres nothing better to join a complex game then a mentor. Those mentors are working hard (and of coz) for their corps to get new players integrated.
Its just ridiculous to say "Nah, those few poeple there that wont join us because we want trial restrictions".
Perhaps the same people will QQ when the game shuts down due to it having too less players