Topic: Bandwidth
Ive just recognized that Perpetuum need an (for an non fps mmorpg) awfully lot of Bandwidth >70 kb/s+++
How comes? Can Mass battles even work some day when every Participant produce that much data ?
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Ive just recognized that Perpetuum need an (for an non fps mmorpg) awfully lot of Bandwidth >70 kb/s+++
How comes? Can Mass battles even work some day when every Participant produce that much data ?
even if it is not FPS - everything is calculated serverside -> and somehow that data has to get to you.
If you have constantly >70 kB/s that is not normal (unless you mean kilobit, then it is). 10-15 kB/s would be, but the number really depends on what you do and your surroundings.
Ive just recognized that Perpetuum need an (for an non fps mmorpg) awfully lot of Bandwidth >70 kb/s+++
How comes? Can Mass battles even work some day when every Participant produce that much data ?
I hope this becomes a limiting factor -- blob v blob isn't as fun as the smaller scale skirmishes.
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