Re: The great Perpetuum economic crash
Zoom never sees bigger picture
ever
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Zoom never sees bigger picture
ever
Row assignment bonus should work in opposite direction, obviously.
that row assigment bonus we have currently is a fraction of something i had suggested 4 years ago*. though, because its just a fraction, put out of context - its pretty silly to have.
given a "normal" working person would play ~2-3h a day, always around the same timeframe, that extension to expand the time for the bonus is totally useless.
that person comes online, and has always to start at zero multiplier, then run 5 missions to get it up. with mission times between 3 and 15 minutes, there is no way he will see it decay during his play-session. even at the maximum extension level, the multiplier will be back to zero next day.
*my suggestion included decaying relation over time, and running missions on a regular basis over a timespan of a MONTH would counter that decay, only increasing your reward by giving you constant access to higher level missions, not increasing the payout of each mission...
Jita wrote:1) Hyper inflation: Epriton as an example has risen from 9 per unit to 40 – 60 in a few weeks
2) Scarcity: The only reason to sell goods is to gain NIC. As people get NIC rich the market is stripped bare of goods and people are not motivated to sell moreThe fault in your logic is that inflation doesn't affect only Epriton. If there is inflation it affects everything, including the items that you want to buy, because sellers will see that items sell fast and they can increase their asking prices.
It's all the same, just at a higher scale.
edit: Celebro beat me to it.
but once again, you screwed all players who earned nic up to this point, as that nic and it's value was just nullified
sounds like a familiar pattern
DEV Zoom wrote:Jita wrote:1) Hyper inflation: Epriton as an example has risen from 9 per unit to 40 – 60 in a few weeks
2) Scarcity: The only reason to sell goods is to gain NIC. As people get NIC rich the market is stripped bare of goods and people are not motivated to sell moreThe fault in your logic is that inflation doesn't affect only Epriton. If there is inflation it affects everything, including the items that you want to buy, because sellers will see that items sell fast and they can increase their asking prices.
It's all the same, just at a higher scale.
edit: Celebro beat me to it.
but once again, you screwed all players who earned nic up to this point, as that nic and it's value was just nullified
sounds like a familiar pattern
Since you made it exploiting mission and beacon mechanics are we supposed to care?
Since you made it exploiting mission and beacon mechanics are we supposed to care?
We know which Corp the serial beacon abusers were members of, they spent years abusing those mechanics and own more materials and resources than every other player put together in game and they were not and never have been members of 77' nor cir.
It's quite silly to point fingers and say this person exploited this and that and etc... Because even with infinite assets you still have to field those assets. Regardless how much Nic you have robots etc... It doesn't mean *** unless there's players in the bots.
It's quite silly to point fingers and say this person exploited this and that and etc... Because even with infinite assets you still have to field those assets. Regardless how much Nic you have robots etc... It doesn't mean *** unless there's players in the bots.
I totally agree Ville, it just annoys me when certain people throw mud around and ignore the huge elephants in the room because it suits them.
Because of that mud we now have broken NPC farming on Beta etc, mainly jealousy and spitefulness causing that.
Noodles make sure your swinging by TS, we need to chat.
I wait 1.000.000.000 nic price heavy mech mk2:D
I wait 1.000.000.000 nic price heavy mech mk2:D
It didnt even get that high for scarab mk2.
Sup... So Im guessing the DEVs have done something wrong again? Im curious now why has epi spiked in price? (I just read the OP, stuff reading all those posts )
Sup... So Im guessing the DEVs have done something wrong again? Im curious now why has epi spiked in price? (I just read the OP, stuff reading all those posts )
TL;DR:
Epri prices range between 15 and 20, NOT 40-50. Jita obviously overdramatized this part.
Beta to alpha risk/reward ratio is now working perfectly fine. Anyone can access missions on beta, not just the veterans, giving the newer players a chance to catch up, NIC-wise. (beacon pit was only accessible to few)
We need good NIC sinks(Syndicate Store requiring tokens + nic)
Materials from gathering missions should flow to market.
We need good NIC sinks(Syndicate Store requiring tokens + nic)
This is what I'm currently working on btw.
Jasdemi wrote:
We need good NIC sinks(Syndicate Store requiring tokens + nic)
This is what I'm currently working on btw.
++ Sounds like a really good one.
The economy reminds me of Clicker Heroes
Gunner wrote:DEV Zoom wrote:The fault in your logic is that inflation doesn't affect only Epriton. If there is inflation it affects everything, including the items that you want to buy, because sellers will see that items sell fast and they can increase their asking prices.
It's all the same, just at a higher scale.
edit: Celebro beat me to it.
but once again, you screwed all players who earned nic up to this point, as that nic and it's value was just nullified
sounds like a familiar pattern
Since you made it exploiting mission and beacon mechanics are we supposed to care?
pay to win alert
Jasdemi wrote:
We need good NIC sinks(Syndicate Store requiring tokens + nic)
This is what I'm currently working on btw.
Obi Wan Kenobi wrote:Sup... So Im guessing the DEVs have done something wrong again? Im curious now why has epi spiked in price? (I just read the OP, stuff reading all those posts )
TL;DR:
Epri prices range between 15 and 20, NOT 40-50. Jita obviously overdramatized this part.
Beta to alpha risk/reward ratio is now working perfectly fine. Anyone can access missions on beta, not just the veterans, giving the newer players a chance to catch up, NIC-wise. (beacon pit was only accessible to few)
We need good NIC sinks(Syndicate Store requiring tokens + nic)
Materials from gathering missions should flow to market.
Ah ok cool thanks
Those Epri prices look ok to me lol... risk vs reward
DEV Zoom wrote:Jasdemi wrote:
We need good NIC sinks(Syndicate Store requiring tokens + nic)
This is what I'm currently working on btw.
++ Sounds like a really good one.
Zoom, does this just mean raising the prices on current seeded market items????
Burial wrote:DEV Zoom wrote:This is what I'm currently working on btw.
++ Sounds like a really good one.
Zoom, does this just mean raising the prices on current seeded market items????
I was referring to the Syndicate shop.
Eta on that?
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