1 (edited by jim elliot 2015-07-21 16:58:26)

Topic: Show modules/loot in killmails

Show modules/loot in killmails

This can't be complicated to implement and it would make the game wayy more fun to have trophy killmails to show off.

You know you want this. smile  Lets ask the devs nicely.

Come on lads, no +1s?

Re: Show modules/loot in killmails

the request is not new, the implementation would probably be a 5minute work for garg, and a few days later the inactive killboard-owner could add the info if someone manages to contact them.

but then, a too vocal minority has always argumented against that...

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Show modules/loot in killmails

Annihilator wrote:

but then, a too vocal minority has always argumented against that...

Point them out and we can gank them ;p

Re: Show modules/loot in killmails

+1

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Show modules/loot in killmails

+1

Re: Show modules/loot in killmails

Bamp to get this post above the station locking whine thread

lets keep those sexy pluses ones rollin in

Re: Show modules/loot in killmails

I would say dropped modules are fine or loot is acceptable but not more.

Undefeated 2013
"Even alone you probably are one of the best" - Khader Khan
"Lemon the 1 man army .... also know as: THE TERMINATOR!" - Obi Wan
"There are people who are just better then you at doing many things at one time, some are far better then myself, far better." -Merkle

Re: Show modules/loot in killmails

Lemon wrote:

I would say dropped modules are fine or loot is acceptable but not more.


Any reason?

Re: Show modules/loot in killmails

Fits are sekret in dis game.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Show modules/loot in killmails

jim elliot wrote:
Lemon wrote:

I would say dropped modules are fine or loot is acceptable but not more.


Any reason?

they don't want to see others that they run coockie-cutter fits that often have one HUGE hole in their defense. They then fear that they will need to run "allround" fits more often that would make them less "skilled" in PvP.

aka, you can compare the nay-sayer to those who complain about NSA&co spying, but post selfies wherever they are on their public FB-profile...

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Show modules/loot in killmails

Annihilator wrote:

they don't want to see others that they run coockie-cutter fits that often have one HUGE hole in their defense. They then fear that they will need to run "allround" fits more often that would make them less "skilled" in PvP.

Sounds like at very least it would make the game a bit more dynamic..

12 (edited by Annihilator 2015-07-21 22:24:40)

Re: Show modules/loot in killmails

i cant understand the fuss about it, really

here - does any of these fits look like you need to hide them?
http://i.imgur.com/25lNUGH.jpg
http://i.imgur.com/9RmhVLx.jpg?1

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Show modules/loot in killmails

We have discussed this and it seems possible, so it's now on the todo.

Re: Show modules/loot in killmails

Zoom is having a good day. \o/

Re: Show modules/loot in killmails

Better give Mitix and Doek a heads up!

Reading this signature fills you with determination.

Re: Show modules/loot in killmails

Annihilator wrote:

i cant understand the fuss about it, really

here - does any of these fits look like you need to hide them?
http://i.imgur.com/25lNUGH.jpg
http://i.imgur.com/9RmhVLx.jpg?1

Anni, great use of mechanics to determine someones fit.

Sadly none of the above fits are from my bag of trick fits, there is a lot to be said about coming up with a niche fit and it shouldn't be published to the world for free.

I remember playing jump games on a gate for a good hour trying to prevent someone from scanning a fit once.

big_smile

Undefeated 2013
"Even alone you probably are one of the best" - Khader Khan
"Lemon the 1 man army .... also know as: THE TERMINATOR!" - Obi Wan
"There are people who are just better then you at doing many things at one time, some are far better then myself, far better." -Merkle

Re: Show modules/loot in killmails

DEV Zoom wrote:

We have discussed this and it seems possible, so it's now on the todo.

This keeps getting better and better.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Show modules/loot in killmails

DEV Zoom wrote:

We have discussed this and it seems possible, so it's now on the todo.

Can the real dev zoom please stand up?

True Pros make a Podcast to influence the Devs minds, 
The rest of you guys are Hacks tongue

PS. I got my Highways & stopped playing b4 they came in & have never used them! ...... Irony much ? tongue

Re: Show modules/loot in killmails

i know this is off-topic

but would it be possible to have ALL contributors showing up on a killmail?
four PvP relevant actions still trigger no log:

  • Remote Sensor Amp

  • Remote Repair

  • Energy Transfer

  • Nexus Buffs

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear