Topic: UI Scaling - is it really impossible to scale it?

The last NVidia Driver update implemented this great new feature called "DSR" aka "Dynamic Super Resolution", which allows to render games at U-HD (4K) on a HD display.

but when you do this in perp, you get this:
http://i.imgur.com/SvtH86y.jpg

fit that picture to your HD screen and you cannot read anything.

is there really no way to make the UI as a whole bigger?

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
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Re: UI Scaling - is it really impossible to scale it?

I know, I tried that feature too. And I told Gargaj to look into simply taking the UI elements and upscaling them like a picture, I don't care that it looks like crap. But the answer is no, you have to wait for the new engine.

Re: UI Scaling - is it really impossible to scale it?

sad
its really sad, because it make the game really look better.
just as Ambient occlusion would probably make a real difference in a low-res game like perp (compared to those games where lighting is "baked" into textures already)

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: UI Scaling - is it really impossible to scale it?

Tbh, Nia in a whole is absolutely beautiful.   I was on gamma and I swung the camera around where it had the moon and it looked great.

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