Topic: Perpetuum Road Map
Yo Zoomy,
Can we get a blog or perhaps a little snipit of information on what you guys are working on and where we are headed? Been quiet around these parts bro.
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Yo Zoomy,
Can we get a blog or perhaps a little snipit of information on what you guys are working on and where we are headed? Been quiet around these parts bro.
Soon
You da man.
Quality of Life improvements;
+ Corporation production jobs (input-output folders, corp-assigned manufacturing jobs, wallet divisions, etc)
+ Doubling number of security levels (1-8 instead of 1-4)
+ Password on folders
+ Implement alliance feature with alliance wallet & alliance tax
+ Put a muzzle on Annihilator or just put him down
+ Improve autopilot functionality so destination can be set on different islands
+ Expand the mission pool drastically, reclassify missions so combat don't get artifacts and transport don't get combat
+ Add missions to Beta-2 islands
+ Add ability to trade fitted bots
+ Change current triandlus/helioptris/prismo incubators to spawn a "growing area" of ~10 plants instead of 1 plant, allow them to be planted on cross-color islands
+ Allow exporting of complete storage logs, not page-by-page
+ Restructure the way income from Beta outpost is displayed in the corp-account page, so we know where the money is coming from rather then just vague "Station Income"
Suggested road map.
1. Leave gamma on the back burner
2. Do part 2 of Mission overhaul
3. Do what Syndic mentions above +1
4. Introduce gamma again
ETC: 3-6 months
Suggested Road Map.
1. Goto Store
2. Buy beer
3. Drink beer
4. Ban Ville on the forums
5. Do what ever you want
Yay more info
How about a recent interaction I had:
Gif Money Pliz (no not a joke it happened)
What is most interest to me is the expansion of the income for the game and how you will go about doing it.
+more added content of course and quality of life features.
I really do look forward to where you want to take this thing and a reason to spend money.
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