Gwyndor wrote:Market the game. Free Week long or two week trial with 5k ep and the rest upon purchase.
Easy to suggest marketing.
Marketing costs assloads of money...TONS...
They need to pull 20k players out of their rears and soon, that's expecting 75% quitting within 3 months...leaving enough for more than the small groups of players.
Its sad really, up until maybe July this game was on track to reach that never before hit mark of critical mass where the games natural turnover rate is countered by new blood coming in and returning players coming back from real life obligations ect.
Anyway what needs to be done to the game is piling up, and were getting to a point where dated would be generous to describe the look and feel of the game...on top of the insane amounts of game system/mechanical/ balancing work that needs to be done.
Put it lightly, Im more worried about their budget for developing more than their marketing "throw away" money Steam is all the marketing they should need.
They need to start pulling miracles out of thin air and fast, and more than just one miracle.
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