Re: Lag N/A problems
For now the fault/problem isn't clear to solve. Maybe we can now talk about the policy that is been used by the GM's in the game.
If you got lag or go LD the GM's can replace your bot back in the terminals, but only if they can see in the server logs that this has happend. We now clearly proved that this not always happens. So maybe you can change that policy.
I can asume what the DEV's wil say now "Everyone can say that he or she got lag when the bot got blown up". And yes thats true. But in this game getting blown up is very severe punishment because you are gone loose alot. So maybe you need to put some restrictions on it. Not sure what those restriction are but i can think one could be, that you can replace only once a month, if the log isn't showing that you got lag.