Thank you Annihilator, you have given all the answers to my questions smile with your help i've understand all principles.
Thanks to all other answers.
Have a nice day.
Regards

Hi,

Annihilator wrote:
Deliv Erance wrote:

This is how i think it works;

Manufacturing 1K missiles in 1 cycle = give me 1K missiles after 1 hour (correct)
Manufacturing 2K missiles in 1 cycle = give me 2K missiles after 2 hours (correct)
Manufacturing 1K missiles in 2 cycles = give me 1K missiles after 1 hour and then another 1K missiles after another hour (+ a few minutes because CT damage)
Manufacturing 2K missiles in 2 cycles = give me 2K missiles after 2 hours and then another 2K missiles after another 2 hours(+ a few minutes because CT damage)

other example:

  • time: 0:00 -> your going to start a production run for something that takes 4 hours to build per cycle, and going to bed after that, with a long a regular 8 hour workday following.
    time: 4:00 -> your production is finished, but your sleeping
    time: 7:00 -> before going to work, your starting up perpetuum, just to start another cycle
    time: 11:05 -> production finished, but your at work until 18:00
    time: 19:00 -> your back at home, starting up perpetuum and you got two production runs done

  • time: 0:00 -> same situation, but this time, you start with 5 cycles
    time: 4:00 -> first cycle done, enough materials in storage, next cycle starts
    time 8:05-> your at work, but the second cycle has finished, and the third one starts
    time 12:10 -> your still at work, and the fourth cycle starts
    time 16:20 -> because you had enough materials in your storage, the fifth cycle starts
    time 19:30 -> your loading up Perpetuum and looking at 5 stacks of whatever your production was (if each stack was 5k ammo, you would have 25k ammo, instead of 10k)

But in this case why you don't do 1 cycle with a qty of missiles to 25 ? it's the same ?

these are 2 extensions :
intensive mass production - raise the maximum number of manufactured items in 1 cycle by 1
programmed mass production - raise the maximum number of cycle by 1

It's better to firstly upgrade "intensive mass production", and when "intensive mass production"  is at max, we can upgrade the "programmed mass production". Are you agree with that ?
Thanks for your help.
regards

Ok thank you very much

Hi,
thanks for your answer.
Do you mean that manufacturing 2 items in 1 cycle take the same time than manufacturing 1 item in 1 cycle ?
In this case, the number of items in 1 cycle is parallel and cycles are sequential ?

For example, somes cases studies :
1 cycle of manufacturing missiles take 1 hour (for example)

Manufacturing 1K missiles in 1 cycle = give me 1K missiles after 1 hour
Manufacturing 2K missiles in 1 cycle = give me 2K missiles after 1 hour
Manufacturing 1K missiles in 2 cycles = give me 2K missiles after 2 hours
Manufacturing 2K missiles in 2 cycles = give me 4K missiles after 2 hours

Does i'm right ?
Thanks you very much.

Hi,
i have a question about process of production : you can set qty of items you want or the number of cycle.

For example :
I can manufacture 1 item with 2 cycles, this gives me 2 items
or
I can manufacture 2 items in 1 cycle, this gives me 2 items too

But in the first case, the CT will be more degraded.

That's my question : why upper the number of cycles of production with extension ? is useless, isn't it ?

Thanks for your help, and sorry for my bad english.
Regards

6

(10 replies, posted in Localization)

Hi,
i've started to wrote the manual guide in French :
http://www.perpetuum-fr.com/

I can help you if you want.
Best regards.
Cyb