the GMA supports vertex shaders but uses the cpu to calculate them rather than the GPU (at least that's what intel tells me). Even if my netbook would hve a resolution lower that the minimum, which it doesn't, it should still run windowed... but it doesn't
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Perpetuum Forums → Posts by Nikolas
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2 2010-12-24 11:33:16
Re: Error while initializing DirectX! (12 replies, posted in Q & A)
So I'm getting the same error with a Grafics card that supports Pixel shader 2 and vertex shader 3... (Intel GMA 950). So what's the problem?
3 2010-12-22 11:54:12
Re: Error while initializing DirectX! (12 replies, posted in Q & A)
May I ask why? The intel mobile 945 has the GMA 950 grafics chipset. According to http://en.wikipedia.org/wiki/Intel_GMA#Specifications
the laptop grafics card support pixel shader 2 and vertex shader 3...
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Perpetuum Forums → Posts by Nikolas
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