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(89 replies, posted in General discussion)

Slugy, Just need a pentium adverty in the background and you owuld have one of the "blue Men"

8/10

Dear QA/DEV Team,

Im a pretty new player to Perpetuum and now a converted EVE-Online Player I love what has been created here smile

Ive noticed some niggling thing and this one would have to be the most important to me as a player although its easily worked around by W, A, S, and D keys.

I have noticed that when moving using the double click method from say Tile A1 (current position) and you wish to move to Tile A45. The Robot will walk to that Tile however will not take into consideration any obstacles that are in the way. I would love to see implemented into your Code a way for the code to say ok I want to go from tile A1 to A45 however to get there I need to go to tile A30 move 2 tiles to the right B30 and C30. Then to continue forward to tile C35 and turn to the left move to tile A 35 then on to my final point at Tile A45.

Or even better after reading over what I have put for the collision detection to stop the movement of the Robot and automatically create a new path to reach the end point

Ive also noticed some Collision Detection issues with NPC's  Walking through certain structures which im sure has been highlighted and commented on by the community.

I hope this feedback makes sence and is of some use to you.

Thanks

BigBear