"What is not fair about the current system is that in order to have equality, an alliance would have to achieve 1 corp = 1 outpost. This is a) unpractical and b) very, very bad for the game. It is ludicrous that we can lock corporations out of our stations based on relations, but at the same time the game treats our "friends/allies" based on relations, as invaders if they try to take a SAP."

Now this makes sense. infact, i /vote for an immediate fix for this.

The idea is fine. The mechanics are untested and im unsure if its worth the devs time to get it right when they could be getting other things...right. My concern is that the game is slowly becoming one large mock-corporation rather than a PVP centered game. In my time spent in-game, i have to deal more with corporation details than actual PVP game play. And being that i am not a ceo, i can only imagine how much more a ceo must deal with corp details than i.

Improve the community interactions that exist Outside of corps and increase the active player base. Those art the priorities i would vote for.

I would /vote for this in about 6 months.

/agree