While I do support your use of proper English over Yank English, (even though it's British English that has evolved and changed over the years, rather than the Yanks coming along changing words and spellings...) I must say that you are a f**king idiot.

2

(9 replies, posted in Feature discussion and requests)

Ah, brilliant. Thanks. smile

3

(118 replies, posted in Open discussion)

Pant

4

(118 replies, posted in Open discussion)

Busy

5

(118 replies, posted in Open discussion)

Bust tongue

6

(118 replies, posted in Open discussion)

Lost

7

(118 replies, posted in Open discussion)

Boot

8

(118 replies, posted in Open discussion)

Lobe

9

(118 replies, posted in Open discussion)

Elope

10

(18 replies, posted in Feature discussion and requests)

Neoxx wrote:

There needs to be NIC sinks in place so we dont just get massive deflation with all the money coming from kernal sales to NPC.

*Inflation

But yes, money sinks are a necessary evil.

Edit: Lol. tongue

11

(118 replies, posted in Open discussion)

Scope

12

(118 replies, posted in Open discussion)

Cone

Wouldn't the calculations still need to be made to determine distance before being able to assign each one to the groups you mentioned in the OP?

14

(33 replies, posted in Feature discussion and requests)

Kroth wrote:

One of the Devs mentioned that they were coming up with a solution for remote viewing assets a few days ago in general chat.

Happy days. smile

15

(9 replies, posted in Feature discussion and requests)

Ah I see. I thought you didn't understand the reasoning behind wanting the references heheh.

Maybe if a dev read this then they would have an answer as to how to fix it.

17

(118 replies, posted in Open discussion)

If you get to a word you can't carry on from you just deconstruct it the way you got to it. (Only after everyone has had a chance to think about it.) There is no winning in this game so trying to break the game on purpose is a bit of a waste of time. tongue

Bimbo
Limbo
Limb
Lime

Time

18

(118 replies, posted in Open discussion)

Dome

19

(118 replies, posted in Open discussion)

Dope tongue

20

(9 replies, posted in Feature discussion and requests)

Surge wrote:

Come to think of it, what is the point of the ingame grid when there is no way to reference each cell?

Errr, each cell could be uniquely numbered. Anyways, I'm talking about a reference for the 4x4 squares, not each individual cell.

The point of it is so I can communicate with teammates more effectively. If I see something on my travels I just need to take note of the grid reference and share that with friends.

21

(118 replies, posted in Open discussion)

OK Neoxx now is your chance... tongue

Runt

22

(118 replies, posted in Open discussion)

Grant

23

(118 replies, posted in Open discussion)

Grin

24

(118 replies, posted in Open discussion)

Pain

25

(118 replies, posted in Open discussion)

Rail