1

(31 replies, posted in Resolved bugs and features)

I report today with a happy ending.

For the 3rd time, British Telecom sent out an engineer to try and trace an ongoing problem that I had been experiencing since December.

Unlike the previous two engineers, this one, after doing the same checks as the other two, promptly went of to check the telephone exchange that I connect to, and, found a strange fault. Thankfully it only took him a couple hours to find & fix.

As a sideline, my Lag N/A has gone, tho I cannot fully support the probability that the 'fault' was affecting game play as the length of time overlapped, however, I suggest people with a similar situation, especially in the UK, get an engineer out to check the exchange, you never know, it may work.

Regards to the Dev's who tried to help. smile

2

(27 replies, posted in Bugs)

The 'bug' has always been there, tho a bit more prominent than before after this Expansion. Oh, and it can effect all modules not just MMs smile

3

(18 replies, posted in Feature discussion and requests)

don't forget the obligatory e-mail to inform you your 'piece of bio***' is being attacked roll

4

(31 replies, posted in Resolved bugs and features)

no improvement, still get Lag N/A, in the evenings, when inter-island teleporting sad

hmm

5

(31 replies, posted in Resolved bugs and features)

DEV Gargaj wrote:
Mr Chips wrote:

the red light goes off, green continues to blink very slowly, lag n/a is displayed (as usual), the graph freezes, the red will sometimes flash, the active / GQI stay at 0 ... and that is the end of my evening

Mmmm. If the red light flashes SOMETIMES that means there's still some incoming traffic. This can mean two things:
1. The server is buggy and for some reason forgets to send any more of the important data.
2. The incoming network connection is lagged as hell and packets end up being delivered by paraplegic turtles on downers.

Were you using one client or two?

one client ... red light flashes "sometimes" read once or twice in 20mins

I can do anything I like on the internet including watching youtube, the "game" just doesn't respond and I may as well not bother playing ... which is what I'm about to do as I have lag N/A, I can replicate this every evening .... oh, we just crashed for the 4th time today. sad

6

(31 replies, posted in Resolved bugs and features)

ah, now then roll

the red light goes off, green continues to blink very slowly, lag n/a is displayed (as usual), the graph freezes, the red will sometimes flash, the active / GQI stay at 0 ... and that is the end of my evening

I can reproduce this any evening you would like to monitor after 5/6pm gametime


TTFN sad

7

(31 replies, posted in Resolved bugs and features)

DEV Gargaj wrote:

Try the following:

1. Open the console (the `/~ key by default, you can reassign it)
2. Enter openprofiler
3. Watch the network tab, there are two blinking lights in the top left. Red one means incoming traffic, green one means outgoing one.

Please report the status of these, and the text ("ACTIVE / GQI...") next to it.

wow ... the seismic activity denotes an earthquake of magnitude 8.3 lol

yes, the red & green lights flash like hell

I haven't a clue what you want me to do? neutral

8

(31 replies, posted in Resolved bugs and features)

I feel for you, hope some one can give some insight to this Lag N/A sad

http://forums.perpetuum-online.com/topi … -problems/



ps. not trying to hijack your thread, just letting you know you ain't alone. neutral

9

(31 replies, posted in Resolved bugs and features)

So, the Devs are baffled then. roll

Nice game, shame I can't play in the evenings. sad

DEV Zoom wrote:

The change was necessary because with the introduction of the storage button on the terrain too, lower resolutions couldn't fit all the buttons anymore, so it can't be reverted.

Someone should enlighten me though how this is such a gamebreaking issue, are you guys changing your window configuration every minute?

Yes! now I need 2 clicks to do the same thing, as long as my mouse stays active on the drop down menu to do so. You try change something while in a fight. hmm

If you "need" to know what you have in storage while deployed, stick the button on the left and have all them, not so used buttons while deployed, in a drop down button. tongue

11

(31 replies, posted in Resolved bugs and features)

Just what is Lag N/A ?

How do I "fix" it ?

Why does it ALWAYS happen when inter-island teleporting after 5-6pm game time ?


No my ISP does not throttle my ADSL24 connection at this time, or anytime.

No, a re-log does not help. even 5 relogs ... I have, in the past, logged off for a few hours and still have Lag N/A roll sad

If I can manage to get to an outpost and dock up, this can take 20mins or so, all is fine when I undock until I use an inter-island teleporter again. sad

Happens to both accounts. mad

Revert back the icon selection in the top right corner.
The new incarnation is absolutely stupid, shows how the person who made it does NOT play Perpetuum.

The only white dots I want to "see" on the radar are Newts.
Everyone else should have a colour ... blue should have blue dot, green a green dot, etc and yes, reds should have a red dot, change the NPCs to pink wink


smile