Obi Wan Kenobi wrote:

The telleport & Highway Networks on the Alpha islands needs to be redesigned so make travel on those islands faster & in locations that make sense.
Beta islands I think are fine as is tho Beta 1 islands could do with some highways.
just some quick thoughts on the subject smile

I think this is a good idea.  If there were better highway lanes to missions, it would help a lot.

Annihilator wrote:
Rentar Covakel wrote:

Thanks for the constructive feedback...

welcome to the forums of veterans commenting on topics that have been discussed for several YEARS now wink

I tried to do a search and couldn't find anything, maybe I was looking for the wrong thing.

Anyway, are all the veteran players really ok with how long it takes to get anywhere?  I'm not saying that it has to be my suggestion, but there has to be a way to travel around faster.

Right now I'm spending about 1/2 my time playing just traveling to where I need to go.  Am I just playing wrong, or do a lot of people just suck it up and consider it part of the game?

Thanks for the constructive feedback...

The thing that bothers me most about this game is how long it takes to get anywhere.  I purpose all robots be equipped with a jet pack or booster of some sort, allowing 2-3x faster movement.

It could have some sort of charge up time of 5-10 seconds, use a burst of accumulator, and be deactivated if you take damage.  You would also not be able to target anything or use any equipment when it is active.

There could also be a cool down period after it is deactivated before you could use a teleport or enter a terminal and a cool down after exiting a terminal or after teleporting.

I think the long travel times is something that is going to hold people back from really giving this game a try when it hits steam.  You shouldn't be spending as much time traveling to and from an assignment area as you do actually completing the objectives.