Topic: Visual C++ crash
These types of crashes happen randomly but atleast they used to happen especially when docking and undocking.
The communication have had I regarding these has been pretty much "not raised by our code, so can't fix by altering our code"
However these crashes have altered their character somewhat. When the pop-up window appears one can actually ignore it for a while and the game works a little while even thought its complaining. However within 30s-3min the game does eventually crash. As the game seems to be pretty fine without that component it might be isolable or able to be restarted separately and transparently.