Topic: Filter Options in landmark window

Can we get mission specific items filterable under field devices?  Like those switches and levers and item dispensers?  With Beta 1s getting missions soon, it's going to make it difficult switching back and forth through pvp zones trying to select primaries when I am trying to target switches.  Thank you and please.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Filter Options in landmark window

Yes? No? Call me maybe?

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Filter Options in landmark window

Yes.

Re: Filter Options in landmark window

Thank you.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Filter Options in landmark window

+1 TO FILTER TELEPORT ANOMALY (not all people do beacons and missions every day) in the Landmark, and Teleport Anomaly NEED TO BE RANDOM. Every jump send you to the same another anomaly teleport.

Ignorance is curable, Stupidity is not.
The "Planet of the Apes" is not science fiction, is a daily reality.
All is in "The Matrix".
See Beyond the Obvious.

Re: Filter Options in landmark window

Race Drones wrote:

+1 TO FILTER TELEPORT ANOMALY (not all people do beacons and missions every day) in the Landmark, and Teleport Anomaly NEED TO BE RANDOM. Every jump send you to the same another anomaly teleport.

+1 and some Enemys are not showing up in landmarks either.

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Filter Options in landmark window

Race Drones wrote:

+1 TO FILTER TELEPORT ANOMALY (not all people do beacons and missions every day) in the Landmark, and Teleport Anomaly NEED TO BE RANDOM. Every jump send you to the same another anomaly teleport.

They should be random, but one anomaly should lead to the same another one until one of them is closed.
Because it's logical and sometimes fun to have temporary alternate shortcuts to send squad into.

Re: Filter Options in landmark window

The reason why they are not random is because we are not able to pair them up, that's why we chose to have them lead to the nearest one, because at least this way it's a fixed route (at least until one of them closes). And in my mind being fixed has more use outside of beaconing than being random. The anomaly echo can be random though because its only purpose is to make beacon chaining possible and for that it doesn't matter that much where the next one is. (It's risky on beta/gamma, but it's your choice whether you want to get to the next one fast or walk to the nearest.)

9 (edited by Race Drones 2015-11-26 19:36:07)

Re: Filter Options in landmark window

DEV Zoom wrote:

... And in my mind being fixed has more use outside of beaconing than being random. ...

Random or not, you're right, has more use outside of beaconing, don't worry, but please, make a filter for anomaly teleport in the landmark.

Ignorance is curable, Stupidity is not.
The "Planet of the Apes" is not science fiction, is a daily reality.
All is in "The Matrix".
See Beyond the Obvious.

Re: Filter Options in landmark window

Race Drones wrote:
DEV Zoom wrote:

... And in my mind being fixed has more use outside of beaconing than being random. ...

Random or not, you're right, has more use outside of beaconing, don't worry, but please, make a filter for anomaly teleport in the landmark.

+1

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.