Topic: New devblog: What's next for perpetuum - 2015 Roadmap
And here are our plans for the near future:
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And here are our plans for the near future:
Ah zoom, you so crazy
I didnt see you post this Zoom.....
http://content.perpetuum-online.com/ima … oadmap.gif
I didnt see you post this Zoom.....
http://content.perpetuum-online.com/ima … oadmap.gif
I wasn't brave enough
Zoom, can you please use Trello as Fluffy said.
Also it would be amazing if you could give an amount of work estimate for each of the ideas - Some of those ideas might be cool if it takes a week but why bother if it takes a month.
Also pretty please can you release these in chunks so that it has a better impact at bringing people back.
You forgot something:
Forums: Can add Pictures and Gifs.
Besides that:
Now, can you create New topics were we can disucss the roadmap by each piece?
Zoom, can you please use Trello as Fluffy said.
Also it would be amazing if you could give an amount of work estimate for each of the ideas - Some of those ideas might be cool if it takes a week but why bother if it takes a month.
Also pretty please can you release these in chunks so that it has a better impact at bringing people back.
He clearly said they would be smaller updates with more frequency.
Make the robot repair about NIC only. NIC inflation is a beautiful disaster you should try to avoid.
Make the robot repair about NIC only. NIC inflation is a beautiful disaster you should try to avoid.
I'm against it, as this would make miners and industrialists less useful.
And damn, i need to start playing this game fulltime again!
Miners will always be useful. Someone needs to get the minerals to build the bots and equipment in the first place, and there's always a drop in all the minerals circulating as bots and equipment gets destroyed.
Now think about all the NIC people will start bringing into the circulation from the assignments. 30m/h on Alpha 2, 100m/h on Betas.
How will the NIC exit the circulation?
Volume based Storage fees
Edited - Please Remove.
Miners will always be useful. Someone needs to get the minerals to build the bots and equipment in the first place, and there's always a drop in all the minerals circulating as bots and equipment gets destroyed.
Now think about all the NIC people will start bringing into the circulation from the assignments. 30m/h on Alpha 2, 100m/h on Betas.
How will the NIC exit the circulation?
There is a fine line between robot repairs stopping inflation and being so cheap to repair that indies almost run out of business.
Ville: feel free to open its own topic, don't make me do it for each one of them
Ville: feel free to open its own topic, don't make me do it for each one of them
I am not going to get banned for Spamming?
DEV Zoom wrote:Ville: feel free to open its own topic, don't make me do it for each one of them
I am not going to get banned for Spamming?
Not this time
@Illiathos: Of course, I understand what you mean. Zoom said in the roadmap the repair cost is getting increased after every death, so I imagine 1-2 deaths before it's cheaper to just get a new bot.
Why I suggested it to be a NIC only thing is because the game currently gets NIC off the grid only by service costs, teleport beacons, proximity probes, terraforming charges and other items not manufacturable.. what else is there? The whole market circulates around NIC. If it's ballooning on agents with no real purpose beyond that, there's no point trading anything for NIC instead of just hoarding/bartering them.
Personally, I'm already at the point of bartering items. I don't need any more NIC.
@Illiathos: Of course, I understand what you mean. Zoom said in the roadmap the repair cost is getting increased after every death, so I imagine 1-2 deaths before it's cheaper to just get a new bot.
Why I suggested it to be a NIC only thing is because the game currently gets NIC off the grid only by service costs, teleport beacons, proximity probes, terraforming charges and other items not manufacturable.. what else is there? The whole market circulates around NIC. If it's ballooning on agents with no real purpose beyond that, there's no point trading anything for NIC instead of just hoarding/bartering them.
Personally, I'm already at the point of bartering items. I don't need any more NIC.
I personally cant get enough NIC, i have the materials. And i could always use a lot more ICE. So i guess I'm just at the opposite side of NIC/res usability.
1st april?
And here are our plans for the near future:
Good job Zoom, but it lacks one thing: Application Program Interface (aka API). Sequer.nl, Perp-Kill and many potential tools apps could do some nice use from it...
DEV Zoom wrote:And here are our plans for the near future:
Good job Zoom, but it lacks one thing: Application Program Interface (aka API). Sequer.nl, Perp-Kill and many potential tools apps could do some nice use from it...
There's an API, just not available to everyone. Both Sequer.nl and Perp-Kill use it.
There's an API, just not available to everyone. Both Sequer.nl and Perp-Kill use it.
Sadly it isn't...
Sadly it's only for KB's...
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