Re: The whole balancing around afking, mutiboxing and botting

ville: its a matter of causality.

why do you need millions of kernels to get "somewhere" in this game?
why do you need to mine for hours in a single spot to get something worthwhile?
why do you have more accounts then you can use at the same time?

Simply because its so easy to grind that stuff "AFK" with multiple accounts. Your prefered style of NOT-playing the game is what makes this game so unattractive to begin with.

I've started mining in Elite Dangerous yesterday.
1. there are no field container, i have to haul my stuff back evertime my cargo is full
2. there is no 100% save mining. I can be attacked by random NPC or Pirating Player anywhere
3. there is no 100% save travel. I can be interdicted anywhere between the mining location and a terminal
4. there is no Autopilot. Its already challenging to fly a single ship. I heard there are multiboxers out there but mostly for exploiting bounties, and they will be pushed to the shadow-server (a realm where all cheaters "can" play together)

which system is more fun?
IMHO the later.

Having red roams running around doesn't prevent you from using multiple accounts... but you will have to actively play the game.

also, don'T forget - why does noone escort a mining robot with a combat bot. Because the combat bot has nothing to do for 99% of the time. He is just standing there for an eventual encounter. Having roams ingame again also creates less dangerous (close to stations) and more dangerous (far from stations) places to mine and adds group content.

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
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Re: The whole balancing around afking, mutiboxing and botting

Inda wrote:

Honestly I came back to more actively playing beacuse of AUTOPILOT change, sad but true.

Autopilot still works; afkpilot is now more dangerous. 

If you have to many accounts to actually play, then don't play them (at least at the same time)

If you want to do your homework, DL porn, watch cat videos, or tab to another game, then sit in the terminal.

If you need 5 minutes to take a ***, then dock up or log off (or use a poop sock).

Yes, roaming reds are a PITA, but if you want zero danger, zero excitement, zero accomplishment, stay in the terminal and set a goal of 1M spins on the counter.

If new players (or vets) want to play a game that you can't lose assets, this isn't the game for that.  Why are we basically asking the DEVs for a no death guarantee? We *** about how ppl have too many assets, that nobody wants to play and just log in on the week end for a fast pvp zerg, then we ask for this.  It just doesn't equate.  Are we just sad cause we don't yet have our piece of the free cake that came before (or our cake will never be big enough)?

Re: The whole balancing around afking, mutiboxing and botting

Honestly what's the likelihood on alpha of you getting caught if you either use the internals or drop a standard and move from the closest. Stop with the sky is falling rubbish, people autopilot on gamma.

Proverbs 23:20-21 warns us, “Do not join those who drink too much wine or gorge themselves on meat, for drunkards and gluttons become poor, and drowsiness clothes them in rags."

54 (edited by Ville 2015-06-26 18:24:10)

Re: The whole balancing around afking, mutiboxing and botting

Annihilator wrote:

ville: its a matter of causality.

why do you need millions of kernels to get "somewhere" in this game?
why do you need to mine for hours in a single spot to get something worthwhile?
why do you have more accounts then you can use at the same time?

Simply because its so easy to grind that stuff "AFK" with multiple accounts. Your prefered style of NOT-playing the game is what makes this game so unattractive to begin with.

I've started mining in Elite Dangerous yesterday.
1. there are no field container, i have to haul my stuff back evertime my cargo is full
2. there is no 100% save mining. I can be attacked by random NPC or Pirating Player anywhere
3. there is no 100% save travel. I can be interdicted anywhere between the mining location and a terminal
4. there is no Autopilot. Its already challenging to fly a single ship. I heard there are multiboxers out there but mostly for exploiting bounties, and they will be pushed to the shadow-server (a realm where all cheaters "can" play together)

which system is more fun?
IMHO the later.

Having red roams running around doesn't prevent you from using multiple accounts... but you will have to actively play the game.

also, don'T forget - why does noone escort a mining robot with a combat bot. Because the combat bot has nothing to do for 99% of the time. He is just standing there for an eventual encounter. Having roams ingame again also creates less dangerous (close to stations) and more dangerous (far from stations) places to mine and adds group content.


From top to bottom:


1.  why do you need millions of kernels to get "somewhere" in this game?

So my corp and players can do less work or grinding to do what they really want which is the end goods of production.  With those many kernals you get a SIGNIFICANT bonus to production in the prototyping arena.  It helps tremendously and can shave hours of farming off.

2.  why do you need to mine for hours in a single spot to get something worthwhile?

So I can do it one time and get back to things I really enjoy with this game.  And as far as that's concern it's because we have stockpiles and when the minimal stock pile drops below a threshold  we mine to get it back up over it.  Because I do produce things and place them on the market AND I prototype bots and module tiers for newbie corporations,  I do that all the time actually.  For free.

3.  why do you have more accounts then you can use at the same time?

Previously it wasn't that case.  Remember I've been here for three years.  As my guys have maxed out their pvp skills I see them cross training into industrial, but all of the changes in the previous years, no follow bots in pvp etcc..  Gate scouts/probes have made a few account obsolete.  But in the name of hauling Anni, it's easier to load up 6 scarab mk2s and move resources from a strategic point (triandulus on daoden) to tellesis than to take 2 and move 3 times.  It's about time management and I value my time. 

"Simply because its so easy to grind that stuff "AFK" with multiple accounts. Your prefered style of NOT-playing the game is what makes this game so unattractive to begin with. "

I highly doubt you really know what I do on the back end of this game and my activity.  Although you might not see it most times, I am instrumental in the process of setting up new entitys with working foundation modules of how to efficiently produce and manage internal infrastructure of corps.  Even some of your allied corps, I was deputy CEO of, lol.  It was so hilarious being permanently banned on remedy's TS and having to use a VPN from work to access it.  Do you know I have server rights on remedy's TS?  Well Had..  I long abandoned those ways for now.  And since I got a new computer my rights would be gone..  It was really depressing seeing MobIoS sit all alone in his little channel.  sad  made me feel bad for him. 

And furthermore, do you even know about a certain game called minecraft?  More importantly modded minecraft?  Look at all the mmos out there and survival mmos...  They have this one thing in common.  It's to progressively advance in a game so that it becomes EASIER to do things.  Like going from collecting water in a bucket every time you need it to piping it directly into a machine.  It's human evolution Anni, it's what we as human beings do.  We want to spend time doing things we like to do not things we don't want to do.   And since in real life I am a pretty self sufficient guy, I prefer along with a lot of other people to be able to be self sufficient if I need to be.  because the market in this game is very violate and unreliable.

"I've started mining in Elite Dangerous yesterday.
1. there are no field container, i have to haul my stuff back evertime my cargo is full
2. there is no 100% save mining. I can be attacked by random NPC or Pirating Player anywhere
3. there is no 100% save travel. I can be interdicted anywhere between the mining location and a terminal
4. there is no Autopilot. Its already challenging to fly a single ship. I heard there are multiboxers out there but mostly for exploiting bounties, and they will be pushed to the shadow-server (a realm where all cheaters "can" play together)

which system is more fun?
IMHO the later."

That doesn't sound fun at all to me.  that sounds boring and tedious and I would rather spend my time pvping or doing things to be most efficient at making money so I could do more pvp.   The question is why do you feel the need to mine like that?  Do you not have anything better to do?  I'd rather go outside and work in my chicken house or garden.  Or play with my child.  Maybe it's my ADD or the feeling like I need to accomplish life goals in the real world, but I don't like getting sucked into playing a video game for multiple hours at a time.  Like spending 8 hours on the computer would make my eyes bleed without going outside.  Or doing something else.

"Having red roams running around doesn't prevent you from using multiple accounts... but you will have to actively play the game. "

See my problem is I have to get up and pee or move around do something.  So having reds would discourage me from wanting to do that task because I don't think I want to be bothered with sitting there solo is a hassle.  Just like mining on Gamma.  It's not worth it.  Roaming observers pretty much make you move and some times they like to linger for 5 to 10 minutes at a time.  They also mean everytime I want to do something like that I have to be glued to the pc at all times.  Which imo sucks because mining makes me want to slit my wrists most of the time anyways.

"also, don'T forget - why does noone escort a mining robot with a combat bot. Because the combat bot has nothing to do for 99% of the time. He is just standing there for an eventual encounter. Having roams ingame again also creates less dangerous (close to stations) and more dangerous (far from stations) places to mine and adds group content."

This doesn't make sense to me, you talk about having multiple accounts is unnecessary but the problem is with asset acquisition and players want to do the most efficient things to get the goods.  But your talking about having "group content" by forcing solo players to have multiple accounts to just mine?  I don't think you understand that some solo players just want to go in there beat some rocks and move on.   Not go there beat some rocks worry constantly about whether an observers going to be up his *** etc...

TL:DR:  This is a mmo that is a PVP centered game.  In this MMO there are solo players and group players.  Solo players are broken into 2 groups:  Self Sufficient and Non Self sufficient.  Ville is self sufficient because that's what he likes in mmos.  Anni is not self sufficient because that's what he likes.  Group content is also the same.  What is being suggested forces group content on the self sufficient players which will annoy that sect of players in the game to a point where they don't want to play.  This game accommodates both play styles, I ask that my play style become not more of a hassle.

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