Neijek wrote:naa, as is i think it's fine as is. just the most base things (mining charges, geo scan, amo) or better the "crap" kind of things which are seeded nothing else really.
But ammo, and charges, can be produced by players now - been long that way. The trouble with this issue is that for laser ammo, the BUY orders for all other ammo, besides the small sonic energy cell, exceed the NPC sell order for the one ammo that is NPC sold, showing that the demand far exceeds how much players produce.
If you remove the incentive for miners and industrialists to make a profit, there is not much of a point in the game.
If they DO remove the NPC sell orders, then they will see how stupid the current PVE combat reward system is. If you run combat missions as a Laser (asintec) toon, you LOSE NIC by buying the ammo needed to do l1 assignments in a prometheus with 5 laser guns on it.
Denying that the problem exists will get us nowhere, so let's let the game play out as it was meant to, so the Devs can achieve the right balance - not some twisted half-assed NPC bolstered fake sense of right-ness.