1 (edited by Annihilator 2014-08-07 23:55:05)

Topic: Terrain Update distance

Running around on the PTS, i noticed how the map is updated with new Terrain data (plants, heightmap, effect layer, etc.)

It seems the map updates in chunks of 500x500 tiles(pixels) and those are updated in a "cross" pattern around your position every ~250m or so.

that works "acceptable" when your running exactly in the middle of grid, and either horizontal or vertical. But when you move diagonal, or something like north-north-west, then it can happen that the terrain is updated ~100m infront of you. Something that looks not nice when you have no fog, no obstacles and a viewing range of 3km +.

I am sure many of the old gamma player can tell you stories about vertical walls popping up right next to their robot and how strange that looks.

Request: can't you smooth that out a bit? (that would further improve autopilot too wink)

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Terrain Update distance

Yeah it was *** annoying as *** to try to pvp.

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Re: Terrain Update distance

http://forums.perpetuum-online.com/topi … p-of-them/
I already mentioned this 2 months ago. Not like they did anything with it.

<GargajCNS> we maim to please

Re: Terrain Update distance

http://forums.perpetuum-online.com/topi … p-of-them/
I already mentioned this 2 months ago. Not like they did anything with it.

<GargajCNS> we maim to please

Re: Terrain Update distance

i think they need pictures to understand this:
http://i.imgur.com/KYGW1K5.jpg

this is totally unacceptable!
i did "collide" with the wall before it updated after i made the screenshot"

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

6 (edited by Burial 2014-09-17 20:42:28)

Re: Terrain Update distance

Annihilator wrote:

i think they need pictures to understand this:
http://i.imgur.com/KYGW1K5.jpg

this is totally unacceptable!
i did "collide" with the wall before it updated after i made the screenshot"

This happened all the time with Gamma 1.0. During our Lander's siege, some of us couldn't even pass a particular spot because of the bug.

Re: Terrain Update distance

*bump* because of importance

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear