Topic: eve devs on balancing

Some of you may find this interesting:
http://www.youtube.com/watch?v=EbS8HRHJ … p;index=32

I think the bits around 20:00 and 40:00 are particularly nice.

+1
-Confucius

Re: eve devs on balancing

The part on non-linear module tiers from about 40:00 onwards is a good. Perp has it already to a limited extent but the way that what they propose promotes real choices in fitting and real roles for all types of module is good.

Skipped through a lot but one impression I was left with that I don't always get with Perp is that these DEVs really understand what it is like to play their game.

Re: eve devs on balancing

Ludlow Bursar wrote:

The part on non-linear module tiers from about 40:00 onwards is a good. Perp has it already to a limited extent but the way that what they propose promotes real choices in fitting and real roles for all types of module is good.

Skipped through a lot but one impression I was left with that I don't always get with Perp is that these DEVs really understand what it is like to play their game.

A big chunk of their staff have been picked from the playerbase.