Re: ADVANCED SPARK TELEPORT SKILL

I'm in favour of removing the skill as well.

And selling extra slots for money, similar to the EP boost concept.

Re: ADVANCED SPARK TELEPORT SKILL

10 points and at worst 4 destinations is perfectly satisfactory.

EVE makes do with 5 clones and x100 times bigger universe.

Adding more ways to achieve global power projection is a bad idea.

Vet concerns are irrelevant at this juncture, it should be all about catering to new players and returning old players to get back in the swing of things and enjoying the game. Steam is now last chance more then ever, once you go F2P there's no going back to 10$-a-month-per-account. 

Contracts and remote contracts should definitely be sorted out. Autopilot properly fleshed out. Corp tools added to increase quality of life for the newbie, not for the bored bear who's been sitting on Gamma macro-mining Epri for 2 years pretending to be a factor.

Reset Gamma on the 2nd and close the teleports until the influx of newbies is confirmed not to screw up the server. We lasted 2 years without Gamma, we can make do a month or two more.

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Re: ADVANCED SPARK TELEPORT SKILL

Ahem http://forums.perpetuum-online.com/topi … teleports/ hmm

Re: ADVANCED SPARK TELEPORT SKILL

Syndic wrote:

10 points and at worst 4 destinations is perfectly satisfactory.

EVE makes do with 5 clones and x100 times bigger universe.

Adding more ways to achieve global power projection is a bad idea.

Vet concerns are irrelevant at this juncture, it should be all about catering to new players and returning old players to get back in the swing of things and enjoying the game. Steam is now last chance more then ever, once you go F2P there's no going back to 10$-a-month-per-account. 

Contracts and remote contracts should definitely be sorted out. Autopilot properly fleshed out. Corp tools added to increase quality of life for the newbie, not for the bored bear who's been sitting on Gamma macro-mining Epri for 2 years pretending to be a factor.

Reset Gamma on the 2nd and close the teleports until the influx of newbies is confirmed not to screw up the server. We lasted 2 years without Gamma, we can make do a month or two more.

Pants on head coalition has no content then.

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Re: ADVANCED SPARK TELEPORT SKILL

Ville wrote:
Syndic wrote:

10 points and at worst 4 destinations is perfectly satisfactory.

EVE makes do with 5 clones and x100 times bigger universe.

Adding more ways to achieve global power projection is a bad idea.

Vet concerns are irrelevant at this juncture, it should be all about catering to new players and returning old players to get back in the swing of things and enjoying the game. Steam is now last chance more then ever, once you go F2P there's no going back to 10$-a-month-per-account. 

Contracts and remote contracts should definitely be sorted out. Autopilot properly fleshed out. Corp tools added to increase quality of life for the newbie, not for the bored bear who's been sitting on Gamma macro-mining Epri for 2 years pretending to be a factor.

Reset Gamma on the 2nd and close the teleports until the influx of newbies is confirmed not to screw up the server. We lasted 2 years without Gamma, we can make do a month or two more.

Pants on head coalition has no content then.

What are they removing Armored TPs?