Ville wrote:I am going to say this though, your doing it wrong. This is what I mean: "And when we try to do something against this then ". You have the Wrong mind set. You shouldn't be doing something against something. You should be doing something to Enhance something. To Benefit something. To reward something. To Enjoy something. I think you have gotten so wrapped up in 1s and 0s with the code that you have forgotten we as players play to enjoy a game. If you want Less Grind fix it so 1 player can farm a mob spawn in his farming bot. 1 Heavy Mech is NOT cap stable. 1 Heavy Mech has difficulty killing NPCs by his *** self because every NPC has some forms of Ewar. You want to REWARD solo play? Fix the Problem, BUFF ERPs that receive NPC damage, remove the heavily EWAR saturated Combat bots, Make Heavys Cap stable to fire guns for an extended period of time with the use of something. We don't tell new players 9 accounts fix the problem. YOU have designed group content, but there is NO group play except for pvp. I in a Mesmer mk2 with great skills can not shoot NPCs at a 3rd star spawn in tellesis without being killed. Once you fix that Mr. Dev Zoom, then go ahead and complain about multiboxing accounts for NPCs. I'll be playing with my moogle in FFXIV. Good day to you sir.
you are using several arguments there that overly exaggerated and not true.
My heavy mechs are cap stable since forever - they are not stable standing still, taking hits from all sides, shooting and repairing at the same time.
If you have problems with EWAR, fit ECCM - according to your own propaganda that helps. Not all NPCs have EWAR. that was reduced after lots of forum tears long ago. You can focus your firepower on those since their names and equip has been the same for years... you should be able to list their equip in your dreams already.
If you cannot solo farm with a mesmer mk2 on a 3rd star spawn on tellesis, you must be doing something wrong. Perhaps you ask Goffer or RonTek how they did something like that, even when NPCs had been red and the whole spawn attacked, not only those from the same spawner.
The only thing that makes "Farming" NPCs impossible solo for an extended period of time, is either your mental endurance of doing the same thing for hours like a macro, or the fact that you have to manually sort out loot every respawn to destroy unwanted t1 items or dropping all stuff in your field container without your current ammo.
Yet its the "farming" that is boring and drives away player. making it easer does solve nothing, except making it even less attractive (i have seen more potential player turned off by NAP NPCs...)
any change to the NPC AI needs to improve the FUN experience, not improve the macro grinding
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear