51 (edited by Celebro 2014-02-10 18:43:45)

Re: Incoming gamma changes and gamma-only wipe

Ville wrote:

Gammas will NEVER be free flowing with the proposed changes.

Then, what's the point of a gamma wipe?

RIP PERPETUUM

Re: Incoming gamma changes and gamma-only wipe

Celebro wrote:
Ville wrote:

Gammas will NEVER be free flowing with the proposed changes.

Then, what's the point of a gamma wipe?

Gammas are meant to be territory or sov control. You can move around, but don't expect it with impunity.
IMO the wipe is meant to fix tactics that were not originally envisioned by the Devs. Hopefully, post wipe it will be better balanced and still worth the investment to have a reasonably defendable base on Gamma.

Re: Incoming gamma changes and gamma-only wipe

Celebro wrote:
Ville wrote:

Gammas will NEVER be free flowing with the proposed changes.

Then, what's the point of a gamma wipe?

I was wondering the same.

What's going to happen is simple.  4 teleport island will have 2 terminals dedicated to each tp.  At XYZ range the energy network to support semi circle defenses.  That's how players will get around cpu/reactor issues.  Room for 4 production terminals.

With single tile terraforming I will be able to build steps and 'level' off the wall.  Basically turtle islands again.  So basically STC got bergers and imidiro shipped back to alpha, along with the STUPID amounts of t1 acquired from beacons. 

GG Devs.

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Re: Incoming gamma changes and gamma-only wipe

Honestly.  You should change island Cap to "3".

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Re: Incoming gamma changes and gamma-only wipe

Ville wrote:
Celebro wrote:
Ville wrote:

Gammas will NEVER be free flowing with the proposed changes.

Then, what's the point of a gamma wipe?

I was wondering the same.

What's going to happen is simple.  4 teleport island will have 2 terminals dedicated to each tp.  At XYZ range the energy network to support semi circle defenses.  That's how players will get around cpu/reactor issues.  Room for 4 production terminals.

With single tile terraforming I will be able to build steps and 'level' off the wall.  Basically turtle islands again.  So basically STC got bergers and imidiro shipped back to alpha, along with the STUPID amounts of t1 acquired from beacons. 

GG Devs.

There is a lot of 'unknowns' yet to make a prediction, like the cpu/reactor requirements numbers, or any limitations to terminal distances Devs may want to consider.

Apart from that, it's pretty clear Light/assaults will need to be stopped with turrets or the Beta introduced walls. Other than that I think it will be more or less free roaming. I hope this makes lights/assaults more viable and can make gamma much more dangerous, if not only reason to wipe Gamma is only an aesthetic one.

Anyhow ,all these unknowns is pretty hard to predict when the change happens in a couple of weeks . Too little time to test.

RIP PERPETUUM

Re: Incoming gamma changes and gamma-only wipe

Celebro wrote:

Anyhow ,all these unknowns is pretty hard to predict when the change happens in a couple of weeks . Too little time to test.

Until the next wipe, obviously.

Re: Incoming gamma changes and gamma-only wipe

Doek wrote:
Celebro wrote:

Anyhow ,all these unknowns is pretty hard to predict when the change happens in a couple of weeks . Too little time to test.

Until the next wipe, obviously.

Who needs testing when you have trial and error development. big_smile

RIP PERPETUUM

58 (edited by Martha Stuart 2014-02-11 03:03:48)

Re: Incoming gamma changes and gamma-only wipe

Ville wrote:

  So basically STC got bergers and imidiro shipped back to alpha, along with the STUPID amounts of t1 acquired from beacons. 

GG Devs.

Can we get a beta wipe too?  I have a lot of stuff I need hauled back to alpha from the beta islands that i'd rather not have to move.

If you could put that all in Hersh, that would be just peachy.

Re: Incoming gamma changes and gamma-only wipe

Did we just win the game...again?

The Gifter
Top  Killer 2013  - 01: 334 -- 17 -- 317  : Merkle
Top  Killer 2012  - 01: 027 -- 472 -- 445 : Merkle

Scarab Kill Count - 13

Re: Incoming gamma changes and gamma-only wipe

Merkle wrote:

Did we just win the game...again?

don't get your hopes up kid

Reading this signature fills you with determination.

61 (edited by Obi Wan Kenobi 2014-02-11 05:46:12)

Re: Incoming gamma changes and gamma-only wipe

Ville wrote:

Honestly.  You should change island Cap to "3".

OR make it so Terminals have a min distance between each other. in the order of 7km or something like that so placement of a station becomes very important.

Also add a MAX distance that turrets can be built from a outpost


Edit: just wipe ALL MPC assets from the game!

Give us Prototype buildings for MPCs so we can start selling T2 & T3 on the market & lets just move on.

True Pros make a Podcast to influence the Devs minds, 
The rest of you guys are Hacks tongue

PS. I got my Highways & stopped playing b4 they came in & have never used them! ...... Irony much ? tongue

Re: Incoming gamma changes and gamma-only wipe

http://forums.perpetuum-online.com/topi … e-problem/

Ding Ding Mother ***!

The Gifter
Top  Killer 2013  - 01: 334 -- 17 -- 317  : Merkle
Top  Killer 2012  - 01: 027 -- 472 -- 445 : Merkle

Scarab Kill Count - 13

63 (edited by Obi Wan Kenobi 2014-02-11 07:10:39)

Re: Incoming gamma changes and gamma-only wipe

? From that thread tongue


Homer J Simpson wrote:

after a year or more or playing with & testing Gamma since it came out on the test server i have to agree with Merkle.

Gamma to me just doesnt feel right / balanced / complete.

now i have to go wash my self roll


roll

True Pros make a Podcast to influence the Devs minds, 
The rest of you guys are Hacks tongue

PS. I got my Highways & stopped playing b4 they came in & have never used them! ...... Irony much ? tongue

Re: Incoming gamma changes and gamma-only wipe

3 terminals per island, 5km between terminals could help a little.

65

Re: Incoming gamma changes and gamma-only wipe

Zoom, will you be releasing a blog soon about gamma's new "Vision"? I completely understand the reasons for needing to start it over buy I would like to see more public information about how the Dev's envision gamma going forward.

K

Thx smile

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

Re: Incoming gamma changes and gamma-only wipe

Sure, but we will push out the new tutorial testing first. (which still needs about a week or so)

67

Re: Incoming gamma changes and gamma-only wipe

So your going to wipe gamma and put in the new player experience at the same time ???



DEV Zoom wrote:

Sure, but we will push out the new tutorial testing first. (which still needs about a week or so)

Tux ~ Kill the messenger, he was part of it all along.
Euripides ~ Ten soldiers wisely led will beat a hundred without a head.
Bertrand Russell ~ War does not determine who is right - only who is left.

68 (edited by Celebro 2014-02-12 00:38:39)

Re: Incoming gamma changes and gamma-only wipe

Good looking forward to test the tutorial island.

Now I want to mention this small change before gamma wipe now because may not be possible in the future. Ability to upgrade terminal from t1 to t2 to t3 without needing to deconstruct and build up again maybe to much to ask with such short notice, but I can say this has been one of the most annoying aspects when replacing low tier gamma structures.


Edit: Solution would be to place t2 and t3 terminals in a window on the field in a t1 terminal to upgrade to t3 then use construction blocks to complete.

RIP PERPETUUM

Re: Incoming gamma changes and gamma-only wipe

Tux wrote:

So your going to wipe gamma and put in the new player experience at the same time ???

Not necessarily, but it could happen if the tutorial testing drags out.

Re: Incoming gamma changes and gamma-only wipe

Glad to hear the tutorial is close.

Zoom can you possibly give an indication where the Devs stand on the following:

  • Cheaper Terraforming within a set radius of a terminal.

  • Another class of terminal beyond the standard Main Terminal and its tech levels, used primarily for ninja mining, outposts, or sieges.

  • Terminals per island limit and placement radius from each other.

  • Distance terraforming permitted from external teleports and exterior coastlines.

  • Epri Beta only.

  • The ability to terraform short sheer walls or new wall modules to be used for base defense.

  • Current timeline for the wipe.

  • Location where items moved to, from Gamma.

  • Player built highways.

  • Better Concrete.

Thanks

Re: Incoming gamma changes and gamma-only wipe

Wipe will happen in 3 weeks counting from when thread was made, maybe a bit more now that we know tutorial islands is coming in a week or so.

Terminal distances is a good addition, though you need to allow terminal upgrading tier system moving from a t1 to t2 and or t3 will be a PITA.

RIP PERPETUUM

Re: Incoming gamma changes and gamma-only wipe

Just fix what is the game first...stop trying to add stuff.

The Gifter
Top  Killer 2013  - 01: 334 -- 17 -- 317  : Merkle
Top  Killer 2012  - 01: 027 -- 472 -- 445 : Merkle

Scarab Kill Count - 13

73 (edited by Obi Wan Kenobi 2014-02-13 14:19:30)

Re: Incoming gamma changes and gamma-only wipe

Delcimus wrote:

** List of awesomeness **

You had me at Player built Highways smile

+1

Excluding Small shear walls. just no.. its to easy to abuse that kind of terra forming.

True Pros make a Podcast to influence the Devs minds, 
The rest of you guys are Hacks tongue

PS. I got my Highways & stopped playing b4 they came in & have never used them! ...... Irony much ? tongue

Re: Incoming gamma changes and gamma-only wipe

Jita is just a kill board monger.. listen to his argument of wanting to kill industrials with no risk.... how's that a challenging pvp ?> that's a crap pvp player looking for easy defenseless targets to pad his kill board.  absolutely drop a terminal on a mining spot and make the crap pvp guys shoot a few turrets to get to the easy defenseless targets.

Re: Incoming gamma changes and gamma-only wipe

Any news, about when we can see new terraform rules on testserver?