1 (edited by Burial 2013-10-28 00:17:47)

Topic: Outer Interzone Teleport

  • 250U - Lithus MK2 or Scarab

  • 15 masking - Visible everywhere to detector.

  • 10minutes spin-up / 1h lasting / 3 minutes between jumps

  • Deployable minimum 2km from terminal/outpost/teleport/other beacon

  • Armored like armored tele-beacon

  • Only deployable on Beta and Gamma, only jumpable to Beta and Gamma teleports

  • 50 000km range

Re: Outer Interzone Teleport

3 minutes?
There is zero point.  Creating an instant 'scarab from gamma limits directly to alpha core' will certainly not help the game.

But then, I think this game is pretty much beyond help at this point.

Re: Outer Interzone Teleport

i dont see many good point in using something like that offensivly. simple too long times.

so the question is what you want it for?
my guess would be to transport stuff gamma -> alpha by jumping to the closest beta tp that leads to alpha.
do we realy need to lower the risk for gamma transports?
i dont think so.
would prefer a freighter to move large quantities.