The bigger picture here is WHY do corps even need to mine in Island sized quantities?
It's my understanding that there's not enough PVP losses to account for even 1 Island's worth of Epi, let alone MK II fleets running continually.
So either corps are stockpiling ore or they are stockpiling bots/modules; or selling it to the market for NIC, and other corps/players are stockpiling it.
My point, is making resources scarce to encourage PVP won't work because there's not enough PVP to make it worth the effort to gather resouces if they are scarce; i.e. 'production' will simply stop at the current levels.
Zoom's proposed idea actually has merit.
Island 1 has X billion NIC's worth of walls, turrets, and terraforming that makes it 'safe' to strip mine. Only, there's really no 'reason' to do so other than as-hoc PVP losses.
As mentioned previously in the forums, those islands are basically impenatrable, and no one has any reason to try to get in anyway.
What zoom is saying, is if they can't encourage players to try to break-in, than they need to find a way to get those players to go out. There is no Epi on alpha, and while some corps may move mining 'lessor' ores to alpha, they will still need a supply of Epi for T4.
Now, if they intend to take over another gamma Island, they will also need access to alot more colixium. At issue here is the already large potential stockpile of modules and ore, but putting that aside, and assuming they only get 1 more pass at the ore on their locked down island, they will need to mine somewhere before they can fully lock-down another island.
This is the PVP potential, the battle for the new islands.
Yes, once they are conqured they will be locked down, but look again at the mechanics.
Ore doesn't respawn on 'your' island until it is mined elsewhere.
After the initial PVP rush, and the Islands are locked down, than what happens?
Lets look at the future slice at 'steady-state' ---
(3) corps/alliances have managed to hold and lock-down (4) gamma Islands each.
By this time they have figured out if they can mine a certain amount on their Islands, and more will randomly spawn on thier other owned islands. However, some of the mined 'total amount' will also spawn on thier enemies islands.
It is now logistically and stragetically WRONG to mine out your own Islands; because by doing so you feed resources to your enemy.
Is that a reason to try to break into your enemies island to mine... Yes and No.
If all (3) corps decide to do 'nothing' than the game is static and no PVP happens. But this is true with any game, if you never leave Riverwood in Skyrim the game is boring.
Most likely, 1 or more corp/alliances will attack the weakest islands and attempt to own ALL the islands. This is not a requirement at this time in the game, because 1 is enough. Only by owning all the islands can an alliance be assured of unlimited resources.
Is it possible for 1 alliance to own all the gamma Islands?
Technically, no. Not at this time. There's not enough man power. I would even hazzard that there is not enough man power to lock down more than (1) Island as it is; as long as the other corps were actively trying to stop them.
To prevent Alpha mining, simply leave the 'lessor' ores to respawn on the same Island, but put in a 'delay' factor before they randomly respawn. It's logistically a nightmare to mine alpha and gamma, more likely if they do deplete an island temporarily, they can wait or if it's an emergency, buy off the market - pushing the supply the other way.
Beta Islands will also be more natural 'targets' for Epi mining, as corps try to reserve thier 'safe' gamma piles. This is the subtle way to get epi mining back onto beta, and not the heavy handed 'remove' it from gamma.
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So, yes. In the long term implementing disappearing Epi/Colx from gamma could lead to a stalemated environment. But doing nothing will result in more of the current 'nothing' happening. While doing 'this' will generate some movement in PVP, if players want it. If there's no one willing to fight, there's no amount of mechanic changes that's going to fix the game.
Yes, it will create something that probably needs to be fixed down the road, but they can do that with more islands, or some other mechanic that makes owning all the islands impossible.
***, try it. What is there to lose?