Topic: The failings of a free market
I would like to discuss the current market or lack of a market in game and some other fine details.
@DEVS,
The market needs fixing/help. I would like to highlight some things I think are an issue that can help.
@Community, please add to this thread MARKET related discussions that you feel conflicts with or affects the games’ market.
Right now two things are causing issues for the market. Low player population and internal corp markets. Low player population is something that can only be HELPED with addressing many issues (Everything is entwined, fixing only one issue doesn’t fix the low population).
But I digress. The internal market feature is just plain bad for a low population game. Let the corps keep their internal markets but let them set two different prices (internal price and a public price).
Lets move on.
A while back everyone agreed the market needed to be seeded with basic T1/standard items, me included. It was done and all rejoiced! but lets look at one of those items that are now seeded on the market and see if it makes sense.
The T1 standard Lightweight Frame (LWF).
NPC Sell Price: 138K+
Player Sell Price: Ranges from 22k+ to 44k+
If we use the LWF base commodity requirements and then use the market commodity prices a LWF is worth 28k+.
So why are the npc sell orders for this basic item 5x+ more than what they are really worth?
This is only one item I checked last night. I am guessing I would find the same for all or some of the other seeded items.
Lets look at something that is missing for setting base prices in a virtual market.
Raw materials have npc buy orders; which in turn, sets a base price for them. Good start, but there are no npc buy orders for commodities. NPC buy orders need to be in place to set a base price for commodities. These prices set a continuing base that trickles to setting an items base price.
Once this is done and all commodities have a base price the seeded items should reflect prices based on them.
The overall experience for a new player, when it comes to NIC value and spending it will seem better balanced.