Topic: Paintjobs

Remember this?

http://blog.perpetuum-online.com/posts/ … er-part-2/

Now shut up and take my money!

(had a bit too much coffee, sorry)

Re: Paintjobs

Give the pink yak to doek also.

<GargajCNS> we maim to please

Re: Paintjobs

Norrdec wrote:

Give the pink yak to doek also.

LOL!

Steam achievement Unlocked:  Being a Badass
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.

Re: Paintjobs

urgs, that blogpost not only promised paint jobs, but also

- improved corp features
- waypoint routes
- random assignment objectives,
- titles/achievements
- other camera improvements
- persistent (SQL-based) field containers
- improved NPC AI with different behaviors
- spark teleport
- geoscan result trading
- dynamic ore spawns
- free camera

red = not yet in
orange = soon in, or in but not as expected
green = in

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

Re: Paintjobs

Not the colors I would've chosen, but some kind of pattern would be nice. I'm more a flower man myself though, stripes are a bit dull.

Re: Paintjobs

Annihilator wrote:

urgs, that blogpost not only promised paint jobs, but also

- improved corp features
- waypoint routes
- random assignment objectives,
- titles/achievements
- other camera improvements
- persistent (SQL-based) field containers
- improved NPC AI with different behaviors
- spark teleport
- geoscan result trading
- dynamic ore spawns
- free camera

red = not yet in
orange = soon in, or in but not as expected
green = in


AAAH yes the biggest problem of this game is.... the DEVs seem to have A.D.D. roll

True Pros make a Podcast to influence the Devs minds, 
The rest of you guys are Hacks tongue

PS. I got my Highways & stopped playing b4 they came in & have never used them! ...... Irony much ? tongue