Topic: Factory Cycles
There was some talk about letting factories pull commodities out of a corp folder, or even a private folder, instead of the root private storage.
The reason this is going to be needed, is the new way the factory cycles work.
While I like that each item is put into inventory when it's completed, the factory also recalculates the materials needed for the next item each time.
Functionally then, when you put "10" into the cycle window, the window provides you with the material list for "10" items, but at the current CT value.
After the first cycle, the CT value reduces 1 or 2 pts, and the material cost increase for the second item.
So, the reason for the seperate folder, is that now when you set multiple cycles, the total amount of material is not removed when the line starts, only enough for the first item. Additionally, if you put exactly the amount specified in the components window, you'll be end up being short.
This means that producers will have to keep commodities in their personal storage through out the cycles. When running multiple lines with multiple cycles, keeping track of the commodites is going to be a nightmare.
With a seperate folder, or being able to use a corp folder then, producers can move an estimate amount of material into that folder and forget about it.
So, the worst case scenerio if you accidentally remove a commodity I suppose, is the line just stops running; or multiple lines that all happen to use that material. Not the end of the world, but if your epecting to log in the next day and see "20" and only have "1", you've just wasted a whole day.
Don't hold up the expansion for this, but it should be on the to do list, near the top.