Celebro wrote:Annihilator wrote:I just thought is was funny that ville complained about someone else walls....when the *** completely wall off karapyth and had to teleport into once on island.
Some player seem to be able to learn something and adopt - and change their opinioin based on what they have learned. All those complaining about walls are kinda wrong placed in an evolving MMOG.
You weekend warriors - with the "NIC has no meaning, we got endless amount of it" - why do you complain that bombs are to expensive? I think it takes far less time and effort to wreak havok to many walls then it takes to build them up....
Anni- The main problem in not the cost of plasma bombs or the effort in destroying walls, its just simply NOT PVP. Actually it's PVE to blow them up, and the numbers in General Chat speaks for its self. Not surprising that killing PVP just kills the engine of the whole economy hence the slow market, as fewer players are losing stuff.
CCP showed players the door back in summer. AV is showing us the wall. Walls add nothing to the game it just breaks it. Walls shouldn't replace a decent defence of PVP players.
And on top of that, the idea of going to another island is to get a fight. Even if you bring bombs, by the time you blow thru at least 3-4 walls, requiring 2 bombs each, everything and everybody on that island has docked up or logged off.
Island defense drives pvp. You have assets in the field, miners and farmers. A hostile force shows up, and the alarm goes out. What should happen at that point is the defenders of that island form up to repell those hostiles and defend their assets. Instead, even with time to gather forces due to the walls. most just dock up. Should such a group be on beta? If you cannot defend yourselves, you need to recruit and train, not build more walls, you should be able to get a defense force up that can at least harass that enemy, not build more walls or depend on walls to give you enough time to safe up.
Lets be honest here, why do you think Hokk has few walls? Because we scout and actively defend our island with pvp mechs, not with walls. Yes, we have a few strategic walls, and yes we use probes, but during our main hours, soon as we see a probe go off, we form up and fight. Walls, as they currently are, are a crutch, compensation for a lack of a security force, to try and generate an enviroment as risk free as possible for those unable to defend themselves, and as such, actually weaken that islands forces, because they do not have to actively defend their territory gaining experience and confidence to be able to deal with hostile incursions.
In the gods we trust, all others bring data!