Topic: Fix "ghost" robots

I have a problem with games where all units are "transparent" (means i can walk through your robot).
To fix this silly mechanics, i propose to add "blink" ability.
"blink" ability allows you to teleport your bot on a very short distances with a very big cooldown. Lets say 100m and 30minutes.
This will also fix and extend lore background.

Re: Fix "ghost" robots

Pool Closed!!!!!!!!
    or
Time for some wall jumping

Inappropriate signature.

Re: Fix "ghost" robots

I pee'd in your pool!!!!

Blink: in WOW is an abality used by a mage to teleport itself 10m in any direction.....

Just no the game to client already hates it when you teleport using a teleporter this wouldn't help that any.
And on second thought how would this abality solve the transparent robots?

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Re: Fix "ghost" robots

I had problem with that, when I started Perpetuum, but now for me no problem.

If we want that: I can say we can do it without any other mechanics, you nearly never stuck or anything 1 tile pace everywhere exist and somewher no you will be ok ther also 1 tile wall hole you need to wait for others to pass trough there is no real problem.

Would be changed for more realistic than now Perpetuum but I also can say Perpetuum is one of the best realistic game on the market.

Energy to Earth!

18.01.2014. [12:57:58] <BeastmodeGuNs> after that i remembered all those warning about 1v1 you lol, and i found out why xD

Re: Fix "ghost" robots

cooldown 10 min, robot can't walk or speed reduced twice or accu at 0

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Re: Fix "ghost" robots

whats a ghost?

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