Re: Terraforming
I love how people theorize about OP defense when no one have even presented a tangible argument of what "OP" defense constitutes of.
So far, the only "op" defense has been a defense what makes it just impossible to shoot at the structure. If the bases are killable and the owners of the base have big enough "fan base", i am sure the problem of "op" defense becomes quickly moot.
Walls and some, hypothetical, AI defense turrets can never replace players when it comes down to the business.
+1
it always comes down to players doing the defense, because attackers can always bring TF gear and change impassable to passable, blow up walls, or whatever.
I think its important to understand if Gamma is going to be the start of empires, or if it's supposed to be vulnerable to small group roaming.
If gamma is just a gateway to the undiscovered weatlth of nia that will be exploited on a grand scale, then its OK to continue to limit the extents to which players will be able to modify the land. If gamma islands are meant to be player owned, occupied, and defended, then the players need to have free reign, even if that means they TF off the teleporters and create a private Island. Its OK, because it would be up to the rest of the server to determine if they wanted to let them live in peace... to maybe emerge months later as the flamed winged butterfly of total world domination.
Sun and I were talking about this in IRC, there will be NO seeding outposts. No teleporters, no charges, no market other than what the players put in there. That means that things like TF charges will need to be purchased elsewhere, and transported in, like walls (and charges to repair walls). So making it impossible to get in/out would only last as long as your stocks did, then your walls would fall down by themselves.
The big question will be if there's enough gamma to go around at first, for the 3 or 4 alliances that would be attempting to take them, or will it be musical chairs, making a constant fight to even get a foothold on these islands.