Right now any development going slower than usual due to that scriptkiddy IMO. However, that doesn't mean that we can throw any ideas - when all this circus ends, DEVs will have nice shiny ideas base
I think (and someone already mentioned it here) that buildings construction should be performed with special bots as a constructors and as a construction material. Like in Dune, you can construct MCV (or MCB) that should be expensive enough. Then you send terraforming bots first to prepare a place - to make flat ground and maybe to deploy concrete slabs. When the place is big and flat enough, you bring your MCB there and deploy - it becames a base for new station. Then construction bots work on it (says, lock and use special modules), building different parts of station - like energy plant, entrance teleporter, storage bay or sorta, or just several different points to perform an action with. Ah yes, and after MCB deployment, it's pilot appears around with arkhe - we don't need him to be captured by construction process. After the end - voila! - a new big shiny station completed. Let's call it a Main Building.
So right after construction, Main Building have just storages, and thats it. Then you need to buildd facilities and aura generator, and there is 2 ways to do it. First one can be similar to Main Building construction I've already described. Second one - you just bring enough materials on your Main Building, press a button and wait till the construction ends.
Should they be fully destroyable? There is several possible ways I see. First one - everything can be destroyed fully - no pain, no gain. Will cause alots of drama all over the game tho Second one - all but Main Building - after attackers are left, you still have something to start it again with. Third one - all the buildings can be wrecked hard making them inoperable but no full destruction - repair them back when it's all ends, or give someone else to do it - then they will own your lil townie. And fourth one - everything but Main Building can be destroyed, and Main Building can be wrecked only.
What else do we need? Walls - they already will be introduced soon, and if they will be exactly how I've heard, they are fine. Highways - build a road (concrete slabs), build a Speed Generators to turn it in a highway, build an energy plant to fill it with power.
Outposts, or radar stations - some kind of detection probes but a building version - you will see everything that moves in a radius so you may need to build several outposts to get an actual picture whats going on around.
Mining Towers - you should be able to build them all over the continent actually. Destruction rules can be same as for other buildings.
And at last, but not at least - an Energy Transferers - still remember why are we here on Nia?
Have a productive day, runner!
R.I.P. Chenoa, you'll never be forgotten.
DEV Zoom: Line, sorry, I was away for christmas.
http://perp-kill.net/?m=view&id=252086