Topic: Remote repping
Ok, some figures for a Riveller with 3 rep tunings and 4 rem reps 1 arm rep. ( my skills that haven't changed).
Note t4 for tuning and arm rep, t1 for rem rep.
Pre tuning nerf:
Remote rep 170 hp / sec
Self rep 120 hp / sec
Speed ~ 70.5
Post tuning nerf:
Remote rep 120 hp / sec
Self rep 60 hp / sec
Speed ~ 69.5
Now it should be noted that pre nerf my cap stability meant I could only run at fill repping self or remote for 30s and
post nerf I am cap stable running either type.
So on the remote repping front all seem ok and the remote rep hasn't been hurt too much given I can rep for longer and don't have to worry about cap (seriously less skill required on my part too).
But my riveller has the life expectency of a chocolate fire guard if attacked, I have 3.5k hits, not tank at all, 1 mech will kill me. So effectively this set up is now useless for remote repping due to fragility.
If I fit a shield, which will tank as well as anything out there. My remote rep drops to 60 hp / sec which is similar to
a mechs self rep. So if I were in a mech (much cheaper) I would have dps and still self rep at the rate the remote rep would rep, making the remote repper fairly pointless as dps way exceed rep rates.
Lets face it at 120 hp / sec I only rep as well as a heavy dpses (maybe).
So I ask you, is there any point to remote reppers (other than to rep people such as hvys and ew that have no reppers) other than healing after the battle is over (which could be done with an alt account)?