1 (edited by Goffer 2011-08-26 07:11:04)

Topic: Speed Bug on highway

When driving quite fast (Cam with T4 Frame on Highway), the client warps the bot always a bit back. This results in my Cam beeing significant slower than a fitted Kain while on Highway.

The situtaion seems a bit better if I set the Cam on follow, but still the Kains needs to wait on Cam for longer than usual resync time.

Re: Speed Bug on highway

I get it too when i'm 150kph+

Re: Speed Bug on highway

Didn't you saw that "80khp max" road sign? big_smile

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Re: Speed Bug on highway

I'm getting it right now in my Cam off high way doing 130kph with just a T4 lwf on

Re: Speed Bug on highway

It's lag and anti-speed hacking mechanics having a horrible child.

6 (edited by Dredi 2011-08-27 18:51:09)

Re: Speed Bug on highway

Same problem here. I noticed if you zig-zag instead of running forward, this problem doesn't occur as severely.

Re: Speed Bug on highway

DCing and rubber banding is back but I am sure the devs are looking into it.
Can we get an official dev response to say it's noted?

Re: Speed Bug on highway

Not only on highways but near terminals too. Experienced it near ICS Alpha and Tellesis Terminal.

Re: Speed Bug on highway

Short update: If you lose a bot due to rubberbanding (e.g. fighting a tough opponent) you're screwed. The logs show nothing.

Re: Speed Bug on highway

I get this when I tune down my Laptop to 800 MHz to keep it cool.
Switching it back to max speed and it disapears.

Seams to be in isue with either low FPS or low CPU power.

Re: Speed Bug on highway

Go to a Overhead view with your camera angle while on highways. This helped mine. also turning off my sheild helped...?

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Re: Speed Bug on highway

fixed